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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/TGAImagePanel.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'gameui/TGAImagePanel.h')
-rw-r--r--gameui/TGAImagePanel.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/gameui/TGAImagePanel.h b/gameui/TGAImagePanel.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef TGAIMAGEPANEL_H
+#define TGAIMAGEPANEL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "vgui_controls/Panel.h"
+
+using namespace vgui;
+
+//-----------------------------------------------------------------------------
+// Purpose: Displays a tga image
+//-----------------------------------------------------------------------------
+class CTGAImagePanel : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CTGAImagePanel, vgui::Panel );
+
+public:
+ CTGAImagePanel( vgui::Panel *parent, const char *name );
+
+ ~CTGAImagePanel();
+
+ void SetTGA( const char *filename );
+ void SetTGANonMod( const char *filename );
+
+ virtual void Paint( void );
+
+private:
+ int m_iTextureID;
+ int m_iImageWidth, m_iImageHeight;
+ bool m_bHasValidTexture, m_bLoadedTexture;
+ char m_szTGAName[256];
+};
+
+#endif //TGAIMAGEPANEL_H