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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/PanelListPanel.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'gameui/PanelListPanel.h')
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diff --git a/gameui/PanelListPanel.h b/gameui/PanelListPanel.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#if !defined( PANELLISTPANEL_H )
+#define PANELLISTPANEL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+#include <vgui_controls/Panel.h>
+
+class KeyValues;
+
+
+//-----------------------------------------------------------------------------
+// Purpose: A list of variable height child panels
+//-----------------------------------------------------------------------------
+class CPanelListPanel : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CPanelListPanel, vgui::Panel );
+
+public:
+ typedef struct dataitem_s
+ {
+ // Always store a panel pointer
+ vgui::Panel *panel;
+ } DATAITEM;
+
+ CPanelListPanel( vgui::Panel *parent, char const *panelName, bool inverseButtons = false );
+ ~CPanelListPanel();
+
+ // DATA & ROW HANDLING
+ // The list now owns the panel
+ virtual int computeVPixelsNeeded( void );
+ virtual int AddItem( vgui::Panel *panel );
+ virtual int GetItemCount( void );
+ virtual vgui::Panel *GetItem(int itemIndex); // returns pointer to data the row holds
+ virtual void RemoveItem(int itemIndex); // removes an item from the table (changing the indices of all following items)
+ virtual void DeleteAllItems(); // clears and deletes all the memory used by the data items
+
+ // career-mode UI wants to nudge sub-controls around
+ void SetSliderYOffset(int pixels);
+
+ // PAINTING
+ virtual vgui::Panel *GetCellRenderer( int row );
+
+ MESSAGE_FUNC_INT( OnSliderMoved, "ScrollBarSliderMoved", position );
+
+ virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
+
+ vgui::Panel *GetEmbedded()
+ {
+ return _embedded;
+ }
+
+protected:
+
+ DATAITEM *GetDataItem( int itemIndex );
+
+ virtual void PerformLayout();
+ virtual void PaintBackground();
+ virtual void OnMouseWheeled(int delta);
+
+private:
+ // list of the column headers
+ vgui::Dar<DATAITEM *> _dataItems;
+ vgui::ScrollBar *_vbar;
+ vgui::Panel *_embedded;
+
+ int _tableStartX;
+ int _tableStartY;
+ int _sliderYOffset;
+};
+
+#endif // PANELLISTPANEL_H \ No newline at end of file