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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/GameUIPanel.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'gameui/GameUIPanel.h')
| -rw-r--r-- | gameui/GameUIPanel.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/gameui/GameUIPanel.h b/gameui/GameUIPanel.h new file mode 100644 index 0000000..6b61566 --- /dev/null +++ b/gameui/GameUIPanel.h @@ -0,0 +1,22 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef GAMEUIPANEL_H +#define GAMEUIPANEL_H +#ifdef _WIN32 +#pragma once +#endif + +// Retrieve the root panel for the GameUI subsystem +namespace vgui +{ +class Panel; +}; + +vgui::Panel *GetGameUIRootPanel( void ); + +#endif // GAMEUIPANEL_H |