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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/CvarToggleCheckButton.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'gameui/CvarToggleCheckButton.h')
-rw-r--r--gameui/CvarToggleCheckButton.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/gameui/CvarToggleCheckButton.h b/gameui/CvarToggleCheckButton.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CVARTOGGLECHECKBUTTON_H
+#define CVARTOGGLECHECKBUTTON_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/CheckButton.h>
+
+class CCvarToggleCheckButton : public vgui::CheckButton
+{
+ DECLARE_CLASS_SIMPLE( CCvarToggleCheckButton, vgui::CheckButton );
+
+public:
+ CCvarToggleCheckButton( vgui::Panel *parent, const char *panelName, const char *text,
+ char const *cvarname );
+ ~CCvarToggleCheckButton();
+
+ virtual void SetSelected( bool state );
+
+ virtual void Paint();
+
+ void Reset();
+ void ApplyChanges();
+ bool HasBeenModified();
+ virtual void ApplySettings( KeyValues *inResourceData );
+
+private:
+ MESSAGE_FUNC( OnButtonChecked, "CheckButtonChecked" );
+
+ char *m_pszCvarName;
+ bool m_bStartValue;
+};
+
+#endif // CVARTOGGLECHECKBUTTON_H