diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/CreateMultiplayerGameServerPage.h | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'gameui/CreateMultiplayerGameServerPage.h')
| -rw-r--r-- | gameui/CreateMultiplayerGameServerPage.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/gameui/CreateMultiplayerGameServerPage.h b/gameui/CreateMultiplayerGameServerPage.h new file mode 100644 index 0000000..227177b --- /dev/null +++ b/gameui/CreateMultiplayerGameServerPage.h @@ -0,0 +1,60 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef CREATEMULTIPLAYERGAMESERVERPAGE_H +#define CREATEMULTIPLAYERGAMESERVERPAGE_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/PropertyPage.h> +#include "CvarToggleCheckButton.h" + +//----------------------------------------------------------------------------- +// Purpose: server options page of the create game server dialog +//----------------------------------------------------------------------------- +class CCreateMultiplayerGameServerPage : public vgui::PropertyPage +{ + DECLARE_CLASS_SIMPLE( CCreateMultiplayerGameServerPage, vgui::PropertyPage ); + +public: + CCreateMultiplayerGameServerPage(vgui::Panel *parent, const char *name); + ~CCreateMultiplayerGameServerPage(); + + virtual void OnKeyCodePressed( vgui::KeyCode code ); + + // returns currently entered information about the server + void SetMap(const char *name); + bool IsRandomMapSelected(); + const char *GetMapName(); + + vgui::ComboBox *GetMapList( void ) { return m_pMapList; } + + // CS Bots + void EnableBots( KeyValues *data ); + int GetBotQuota( void ); + bool GetBotsEnabled( void ); + +protected: + virtual void OnApplyChanges(); + MESSAGE_FUNC( OnCheckButtonChecked, "CheckButtonChecked" ); + +private: + void LoadMapList(); + void LoadMaps( const char *pszPathID ); + + vgui::ComboBox *m_pMapList; + vgui::CheckButton *m_pEnableBotsCheck; + CCvarToggleCheckButton *m_pEnableTutorCheck; + KeyValues *m_pSavedData; + + enum { DATA_STR_LENGTH = 64 }; + char m_szMapName[DATA_STR_LENGTH]; +}; + + +#endif // CREATEMULTIPLAYERGAMESERVERPAGE_H |