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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/ControllerDialog.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'gameui/ControllerDialog.h')
| -rw-r--r-- | gameui/ControllerDialog.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/gameui/ControllerDialog.h b/gameui/ControllerDialog.h new file mode 100644 index 0000000..eff42fd --- /dev/null +++ b/gameui/ControllerDialog.h @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef CONTROLLERDIALOG_H +#define CONTROLLERDIALOG_H +#ifdef _WIN32 +#pragma once +#endif + +#include "OptionsDialog.h" + +class CControllerDialog : public COptionsDialogXbox +{ + DECLARE_CLASS_SIMPLE( CControllerDialog, COptionsDialogXbox ); + +public: + CControllerDialog(vgui::Panel *parent); + + virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); + +}; + +#endif // CONTROLLERDIALOG_H + |