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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/CommandCheckButton.h | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'gameui/CommandCheckButton.h')
| -rw-r--r-- | gameui/CommandCheckButton.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/gameui/CommandCheckButton.h b/gameui/CommandCheckButton.h new file mode 100644 index 0000000..24dbff5 --- /dev/null +++ b/gameui/CommandCheckButton.h @@ -0,0 +1,30 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef COMMANDCHECKBUTTON_H +#define COMMANDCHECKBUTTON_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/CheckButton.h> + +class CCommandCheckButton : public vgui::CheckButton +{ +public: + CCommandCheckButton( vgui::Panel *parent, const char *panelName, const char *text, const char *downcmd, const char *upcmd ); + ~CCommandCheckButton(); + +// virtual void OnCheckButtonChecked(vgui::Panel *panel); + virtual void SetSelected( bool state ); +private: + typedef vgui::CheckButton BaseClass; + + char *m_pszDown; + char *m_pszUp; +}; +#endif // COMMANDCHECKBUTTON_H |