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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/ChangeGameDialog.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'gameui/ChangeGameDialog.h')
-rw-r--r--gameui/ChangeGameDialog.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/gameui/ChangeGameDialog.h b/gameui/ChangeGameDialog.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CHANGEGAMEDIALOG_H
+#define CHANGEGAMEDIALOG_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/Frame.h>
+
+//-----------------------------------------------------------------------------
+// Purpose: Dialogs for use to change current loaded mod
+//-----------------------------------------------------------------------------
+class CChangeGameDialog : public vgui::Frame
+{
+public:
+ CChangeGameDialog(vgui::Panel *parent);
+ ~CChangeGameDialog();
+
+ virtual void OnCommand( const char *command );
+
+private:
+ void LoadModList();
+
+ vgui::ListPanel *m_pModList;
+
+ typedef vgui::Frame BaseClass;
+};
+
+
+#endif // CHANGEGAMEDIALOG_H