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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /gameui/BitmapImagePanel.h | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'gameui/BitmapImagePanel.h')
| -rw-r--r-- | gameui/BitmapImagePanel.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/gameui/BitmapImagePanel.h b/gameui/BitmapImagePanel.h new file mode 100644 index 0000000..ce5f28f --- /dev/null +++ b/gameui/BitmapImagePanel.h @@ -0,0 +1,37 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BITMAPIMAGEPANEL_H +#define BITMAPIMAGEPANEL_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/Panel.h> + +class CBitmapImagePanel : public vgui::Panel +{ +public: + CBitmapImagePanel( vgui::Panel *parent, char const *panelName, char const *filename = NULL ); + + virtual void PaintBackground(); + + virtual void setTexture( char const *filename ); + + virtual void forceReload( void ); + +private: + typedef vgui::Panel BaseClass; + + void forceUpload(); + + bool m_bUploaded; + int m_nTextureId; + char m_szTexture[ 128 ]; +}; + +#endif // BITMAPIMAGEPANEL_H |