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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/usermessages.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/usermessages.cpp')
| -rw-r--r-- | game/shared/usermessages.cpp | 191 |
1 files changed, 191 insertions, 0 deletions
diff --git a/game/shared/usermessages.cpp b/game/shared/usermessages.cpp new file mode 100644 index 0000000..cf1beae --- /dev/null +++ b/game/shared/usermessages.cpp @@ -0,0 +1,191 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "usermessages.h" +#include <bitbuf.h> + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +void RegisterUserMessages( void ); + +//----------------------------------------------------------------------------- +// Purpose: Force registration on .dll load +// FIXME: Should this be a client/server system? +//----------------------------------------------------------------------------- +CUserMessages::CUserMessages() +{ + // Game specific registration function; + RegisterUserMessages(); +} + +CUserMessages::~CUserMessages() +{ + int c = m_UserMessages.Count(); + for ( int i = 0; i < c; ++i ) + { + delete m_UserMessages[ i ]; + } + m_UserMessages.RemoveAll(); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +// Output : int +//----------------------------------------------------------------------------- +int CUserMessages::LookupUserMessage( const char *name ) +{ + int idx = m_UserMessages.Find( name ); + if ( idx == m_UserMessages.InvalidIndex() ) + { + return -1; + } + + return idx; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : index - +// Output : int +//----------------------------------------------------------------------------- +int CUserMessages::GetUserMessageSize( int index ) +{ + if ( index < 0 || index >= (int)m_UserMessages.Count() ) + { + Error( "CUserMessages::GetUserMessageSize( %i ) out of range!!!\n", index ); + } + + CUserMessage *e = m_UserMessages[ index ]; + return e->size; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : index - +// Output : char const +//----------------------------------------------------------------------------- +const char *CUserMessages::GetUserMessageName( int index ) +{ + if ( index < 0 || index >= (int)m_UserMessages.Count() ) + { + Error( "CUserMessages::GetUserMessageSize( %i ) out of range!!!\n", index ); + } + + return m_UserMessages.GetElementName( index ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : index - +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool CUserMessages::IsValidIndex( int index ) +{ + return m_UserMessages.IsValidIndex( index ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +// size - -1 for variable size +//----------------------------------------------------------------------------- +void CUserMessages::Register( const char *name, int size ) +{ + Assert( name ); + int idx = m_UserMessages.Find( name ); + if ( idx != m_UserMessages.InvalidIndex() ) + { + Error( "CUserMessages::Register '%s' already registered\n", name ); + } + + CUserMessage * entry = new CUserMessage; + entry->size = size; + entry->name = name; + + m_UserMessages.Insert( name, entry ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +// hook - +//----------------------------------------------------------------------------- +void CUserMessages::HookMessage( const char *name, pfnUserMsgHook hook ) +{ +#if defined( CLIENT_DLL ) + Assert( name ); + Assert( hook ); + + int idx = m_UserMessages.Find( name ); + if ( idx == m_UserMessages.InvalidIndex() ) + { + DevMsg( "CUserMessages::HookMessage: no such message %s\n", name ); + Assert( 0 ); + return; + } + + int i = m_UserMessages[ idx ]->clienthooks.AddToTail(); + m_UserMessages[ idx ]->clienthooks[i] = hook; + +#else + Error( "CUserMessages::HookMessage called from server code!!!\n" ); +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pszName - +// iSize - +// *pbuf - +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool CUserMessages::DispatchUserMessage( int msg_type, bf_read &msg_data ) +{ +#if defined( CLIENT_DLL ) + if ( msg_type < 0 || msg_type >= (int)m_UserMessages.Count() ) + { + DevMsg( "CUserMessages::DispatchUserMessage: Bogus msg type %i (max == %i)\n", msg_type, m_UserMessages.Count() ); + Assert( 0 ); + return false; + } + + CUserMessage *entry = m_UserMessages[ msg_type ]; + + if ( !entry ) + { + DevMsg( "CUserMessages::DispatchUserMessage: Missing client entry for msg type %i\n", msg_type ); + Assert( 0 ); + return false; + } + + if ( entry->clienthooks.Count() == 0 ) + { + DevMsg( "CUserMessages::DispatchUserMessage: missing client hook for %s\n", GetUserMessageName(msg_type) ); + Assert( 0 ); + return false; + } + + for (int i = 0; i < entry->clienthooks.Count(); i++ ) + { + bf_read msg_copy = msg_data; + + pfnUserMsgHook hook = entry->clienthooks[i]; + (*hook)( msg_copy ); + } + return true; +#else + Error( "CUserMessages::DispatchUserMessage called from server code!!!\n" ); + return false; +#endif +} + +// Singleton +static CUserMessages g_UserMessages; +// Expose to rest of .dll +CUserMessages *usermessages = &g_UserMessages; |