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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/tf2/baseobject_shared.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/tf2/baseobject_shared.h')
| -rw-r--r-- | game/shared/tf2/baseobject_shared.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/game/shared/tf2/baseobject_shared.h b/game/shared/tf2/baseobject_shared.h new file mode 100644 index 0000000..b556098 --- /dev/null +++ b/game/shared/tf2/baseobject_shared.h @@ -0,0 +1,49 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BASEOBJECT_SHARED_H +#define BASEOBJECT_SHARED_H +#ifdef _WIN32 +#pragma once +#endif + +#include "tf_shareddefs.h" + +#if defined( CLIENT_DLL ) +#define CBaseObject C_BaseObject +#endif + +class CBaseObject; +typedef CHandle<CBaseObject> ObjectHandle; +struct BuildPoint_t +{ + // If this is true, then objects are parented to the attachment point instead of + // parented to the entity's abs origin + angles. That way, they'll move if the + // attachment point animates. + bool m_bPutInAttachmentSpace; + + int m_iAttachmentNum; + ObjectHandle m_hObject; + int m_iPassenger; + bool m_bValidObjects[ OBJ_LAST ]; +}; + +struct VulnerablePoint_t +{ + float m_fDamageMultiplier; + int m_nSet; + int m_nBox; +}; + +// Shared header file for players +#if defined( CLIENT_DLL ) +#include "c_baseobject.h" +#else +#include "tf_obj.h" +#endif + +#endif // BASEOBJECT_SHARED_H |