diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/tf/tf_wearable_levelable_item.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/tf/tf_wearable_levelable_item.cpp')
| -rw-r--r-- | game/shared/tf/tf_wearable_levelable_item.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/game/shared/tf/tf_wearable_levelable_item.cpp b/game/shared/tf/tf_wearable_levelable_item.cpp new file mode 100644 index 0000000..2e4ed66 --- /dev/null +++ b/game/shared/tf/tf_wearable_levelable_item.cpp @@ -0,0 +1,64 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// +// +//============================================================================= +#include "cbase.h" +#include "tf_wearable_levelable_item.h" + +#ifdef CLIENT_DLL +#include "c_tf_player.h" +#else +#include "tf_player.h" +#endif + +LINK_ENTITY_TO_CLASS( tf_wearable_levelable_item, CTFWearableLevelableItem ); +IMPLEMENT_NETWORKCLASS_ALIASED( TFWearableLevelableItem, DT_TFWearableLevelableItem ) + +BEGIN_NETWORK_TABLE( CTFWearableLevelableItem, DT_TFWearableLevelableItem ) +#if defined( CLIENT_DLL ) + RecvPropInt( RECVINFO( m_unLevel ) ), +#else + SendPropInt( SENDINFO( m_unLevel ), -1, SPROP_VARINT | SPROP_UNSIGNED ), +#endif +END_NETWORK_TABLE() + +BEGIN_DATADESC( CTFWearableLevelableItem ) +END_DATADESC() + + +CTFWearableLevelableItem::CTFWearableLevelableItem() +{ + m_unLevel = 0; +} + + +void CTFWearableLevelableItem::IncrementLevel() +{ + int nBodyGroup = FindBodygroupByName( LEVELABLE_ITEM_BODYGROUP_NAME ); + if ( nBodyGroup == -1 ) + { + AssertMsg( 0, "This model needs a bodygroup called \"level\"\n" ); + return; + } + + if ( m_unLevel < (uint)GetBodygroupCount(nBodyGroup) - 1 ) + { + m_unLevel++; + SetBodygroup( nBodyGroup, m_unLevel ); + } +} + + +void CTFWearableLevelableItem::ResetLevel() +{ + int nBodyGroup = FindBodygroupByName( LEVELABLE_ITEM_BODYGROUP_NAME ); + if ( nBodyGroup == -1 ) + { + AssertMsg( 0, "This model needs a bodygroup called \"level\"\n" ); + return; + } + + m_unLevel = 0; + SetBodygroup( nBodyGroup, m_unLevel ); +} |