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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/tf/tf_weaponbase_merasmus_grenade.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/shared/tf/tf_weaponbase_merasmus_grenade.cpp')
-rw-r--r--game/shared/tf/tf_weaponbase_merasmus_grenade.cpp53
1 files changed, 53 insertions, 0 deletions
diff --git a/game/shared/tf/tf_weaponbase_merasmus_grenade.cpp b/game/shared/tf/tf_weaponbase_merasmus_grenade.cpp
new file mode 100644
index 0000000..d0f84e0
--- /dev/null
+++ b/game/shared/tf/tf_weaponbase_merasmus_grenade.cpp
@@ -0,0 +1,53 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+#include "cbase.h"
+#include "tf_weaponbase_merasmus_grenade.h"
+
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+IMPLEMENT_NETWORKCLASS_ALIASED( TFWeaponBaseMerasmusGrenade, DT_TFWeaponBaseMerasmusGrenade )
+LINK_ENTITY_TO_CLASS( tf_weaponbase_merasmus_grenade, CTFWeaponBaseMerasmusGrenade );
+
+BEGIN_NETWORK_TABLE( CTFWeaponBaseMerasmusGrenade, DT_TFWeaponBaseMerasmusGrenade )
+END_NETWORK_TABLE()
+
+int CTFWeaponBaseMerasmusGrenade::GetDamageCustom()
+{
+ return TF_DMG_CUSTOM_MERASMUS_GRENADE;
+}
+
+int CTFWeaponBaseMerasmusGrenade::GetCustomParticleIndex()
+{
+ return GetParticleSystemIndex( "merasmus_dazed_explosion" );
+}
+
+#ifdef CLIENT_DLL
+
+int CTFWeaponBaseMerasmusGrenade::DrawModel( int flags )
+{
+ float flAliveTime = gpGlobals->curtime - m_flSpawnTime;
+
+ const float flNoDrawTime = 0.1f;
+ const float flScaleTime = 0.1f;
+ // Don't draw the rocket for the first bit of life
+ if( flAliveTime < flNoDrawTime )
+ {
+ return 0;
+ }
+
+ // Scale up as we become visible
+ if( flAliveTime < ( flNoDrawTime + flScaleTime ) )
+ {
+ float flSize = RemapVal( flAliveTime, flNoDrawTime, flNoDrawTime + flScaleTime, 0.f, 1.f );
+ SetModelScale( flSize );
+ }
+
+ return BaseClass::DrawModel( flags );
+}
+
+#endif \ No newline at end of file