summaryrefslogtreecommitdiff
path: root/game/shared/sun_shared.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/sun_shared.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/shared/sun_shared.h')
-rw-r--r--game/shared/sun_shared.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/game/shared/sun_shared.h b/game/shared/sun_shared.h
new file mode 100644
index 0000000..7696908
--- /dev/null
+++ b/game/shared/sun_shared.h
@@ -0,0 +1,20 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SUN_SHARED_H
+#define SUN_SHARED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//FIXME: It strikes me that the usefulness of this header file is now diminished
+
+#define MAX_SUN_LAYERS 4
+
+#define SF_LIGHTGLOW_DIRECTIONAL (1<<0)
+#define SF_MODULATE_BY_DIRECTION (1<<1)
+
+#endif // SUN_SHARED_H