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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/sdk/sdk_weapon_parse.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/sdk/sdk_weapon_parse.h')
| -rw-r--r-- | game/shared/sdk/sdk_weapon_parse.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/shared/sdk/sdk_weapon_parse.h b/game/shared/sdk/sdk_weapon_parse.h new file mode 100644 index 0000000..dfa0992 --- /dev/null +++ b/game/shared/sdk/sdk_weapon_parse.h @@ -0,0 +1,37 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef SDK_WEAPON_PARSE_H +#define SDK_WEAPON_PARSE_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "weapon_parse.h" +#include "networkvar.h" + + +//-------------------------------------------------------------------------------------------------------- +class CSDKWeaponInfo : public FileWeaponInfo_t +{ +public: + DECLARE_CLASS_GAMEROOT( CSDKWeaponInfo, FileWeaponInfo_t ); + + CSDKWeaponInfo(); + + virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName ); + + char m_szAnimExtension[16]; // string used to generate player animations with this weapon + + // Parameters for FX_FireBullets: + int m_iDamage; + int m_iBullets; + float m_flCycleTime; +}; + + +#endif // SDK_WEAPON_PARSE_H |