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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/hl2/hl2_vehicle_radar.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/hl2/hl2_vehicle_radar.h')
| -rw-r--r-- | game/shared/hl2/hl2_vehicle_radar.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/game/shared/hl2/hl2_vehicle_radar.h b/game/shared/hl2/hl2_vehicle_radar.h new file mode 100644 index 0000000..102cc83 --- /dev/null +++ b/game/shared/hl2/hl2_vehicle_radar.h @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef HL2_VEHICLE_RADAR_H +#define HL2_VEHICLE_RADAR_H + +#define RADAR_MAX_CONTACTS 24 +#define RADAR_CONTACT_TYPE_BITS 3 // Max 8 types of contacts (for networking) +#define RADAR_UPDATE_FREQUENCY 1.5f +#define RADAR_UPDATE_FREQUENCY_FAST 0.5f + +enum // If we have more than 16 types of contacts, RADAR_CONTACT_TYPE_BITS +{ + RADAR_CONTACT_NONE = -1, + RADAR_CONTACT_GENERIC = 0, + RADAR_CONTACT_MAGNUSSEN_RDU, + RADAR_CONTACT_DOG, + RADAR_CONTACT_ALLY_INSTALLATION, + RADAR_CONTACT_ENEMY, // 'regular' sized enemy (Hunter) + RADAR_CONTACT_LARGE_ENEMY, // Large enemy (Strider) +}; + +#endif
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