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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/forcefeedback.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/forcefeedback.h')
| -rw-r--r-- | game/shared/forcefeedback.h | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/game/shared/forcefeedback.h b/game/shared/forcefeedback.h new file mode 100644 index 0000000..353cfcf --- /dev/null +++ b/game/shared/forcefeedback.h @@ -0,0 +1,71 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef FORCEFEEDBACK_H +#define FORCEFEEDBACK_H +#ifdef _WIN32 +#pragma once +#endif + +enum +{ + FFMSG_START = 0, + FFMSG_STOP, + FFMSG_STOPALL, + FFMSG_PAUSE, + FFMSG_RESUME +}; + +typedef enum +{ + FORCE_FEEDBACK_SHOT_SINGLE, + FORCE_FEEDBACK_SHOT_DOUBLE, + + FORCE_FEEDBACK_TAKEDAMAGE, + + FORCE_FEEDBACK_SCREENSHAKE, + + FORCE_FEEDBACK_SKIDDING, + FORCE_FEEDBACK_BREAKING, + + NUM_FORCE_FEEDBACK_PRESETS +} FORCEFEEDBACK_t; + +class CBasePlayer; + +struct FFBaseParams_t +{ + FFBaseParams_t() : + m_flDirection( 0.0f ), + m_flDuration( 0.0f ), + m_flGain( 1.0f ), + m_nPriority( 0 ), + m_bSolo( false ) + { + } + + float m_flDirection; // yaw + float m_flDuration; // seconds (-1 == INFINITE, 0.0 == use duration from .ffe file) + float m_flGain; // 0 -> 1 global scale + int m_nPriority; // Higher is more important + bool m_bSolo; // Temporarily suppress all other FF effects while playing +}; + +abstract_class IForceFeedback +{ +public: + // API + virtual void StopAllEffects( CBasePlayer *player ) = 0; + virtual void StopEffect( CBasePlayer *player, FORCEFEEDBACK_t effect ) = 0; + virtual void StartEffect( CBasePlayer *player, FORCEFEEDBACK_t effect, const FFBaseParams_t& params ) = 0; + + virtual void PauseAll( CBasePlayer *player ) = 0; + virtual void ResumeAll( CBasePlayer *player ) = 0; +}; + +extern IForceFeedback *forcefeedback; + +#endif // FORCEFEEDBACK_H |