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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/econ/econ_item_view.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/econ/econ_item_view.cpp')
| -rw-r--r-- | game/shared/econ/econ_item_view.cpp | 1971 |
1 files changed, 1971 insertions, 0 deletions
diff --git a/game/shared/econ/econ_item_view.cpp b/game/shared/econ/econ_item_view.cpp new file mode 100644 index 0000000..e25390b --- /dev/null +++ b/game/shared/econ/econ_item_view.cpp @@ -0,0 +1,1971 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#include "cbase.h" +#include "econ_item_view.h" +#include "econ_item_system.h" +#include "econ_item_description.h" +#include "econ_item_inventory.h" + +#include "rtime.h" +#include "econ_gcmessages.h" +#include "gamestringpool.h" + +// For localization +#include "tier3/tier3.h" +#include "vgui/ILocalize.h" + +#include "isaverestore.h" +#include "dt_utlvector_send.h" +#include "dt_utlvector_recv.h" +#include <vgui_controls/Panel.h> + +#ifdef CLIENT_DLL +#ifndef DEDICATED +#include "vgui/IScheme.h" +#endif +#endif + +#if defined(TF_CLIENT_DLL) +#include "tf_duel_summary.h" +#include "econ_contribution.h" +#include "tf_player_info.h" +#include "tf_gcmessages.h" +#include "c_tf_freeaccount.h" +#include "c_tf_player.h" +#endif + +#include "materialsystem/itexture.h" +#include "materialsystem/itexturecompositor.h" + +#include "activitylist.h" + +#ifdef CLIENT_DLL +#include "gc_clientsystem.h" +#endif // CLIENT_DLL + +#ifdef GC_DLL +#error "CEconItemView is not meant to be compiled on the GC! There are silent assumptions made about attributes, etc." +#endif // GC_DLL + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +#ifdef STAGING_ONLY +ConVar econ_force_style_index( "econ_force_style_index", "-1", FCVAR_REPLICATED ); +#endif // STAGING_ONLY + + +// Networking tables for attributes +BEGIN_NETWORK_TABLE_NOBASE( CEconItemAttribute, DT_ScriptCreatedAttribute ) + + // Note: we are networking the value as an int, even though it's a "float", because really it isn't + // a float. It's 32 raw bits. + +#ifndef CLIENT_DLL + SendPropInt( SENDINFO(m_iAttributeDefinitionIndex), -1, SPROP_UNSIGNED ), + SendPropInt( SENDINFO_NAME(m_flValue, m_iRawValue32), 32, SPROP_UNSIGNED ), +#if ENABLE_ATTRIBUTE_CURRENCY_TRACKING + SendPropInt( SENDINFO(m_nRefundableCurrency), -1, SPROP_UNSIGNED ), +#endif // ENABLE_ATTRIBUTE_CURRENCY_TRACKING +#else + RecvPropInt( RECVINFO(m_iAttributeDefinitionIndex) ), + RecvPropInt( RECVINFO_NAME(m_flValue, m_iRawValue32) ), + RecvPropFloat( RECVINFO(m_flValue), SPROP_NOSCALE ), // for demo compatibility only +#if ENABLE_ATTRIBUTE_CURRENCY_TRACKING + RecvPropInt( RECVINFO(m_nRefundableCurrency) ), +#endif // ENABLE_ATTRIBUTE_CURRENCY_TRACKING +#endif +END_NETWORK_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemAttribute::CEconItemAttribute( void ) +{ + Init(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemAttribute::CEconItemAttribute( const attrib_definition_index_t iAttributeIndex, float flValue ) +{ + Init(); + + m_iAttributeDefinitionIndex = iAttributeIndex; + SetValue( flValue ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemAttribute::CEconItemAttribute( const attrib_definition_index_t iAttributeIndex, uint32 unValue ) +{ + Init(); + + m_iAttributeDefinitionIndex = iAttributeIndex; + SetIntValue( unValue ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemAttribute::SetValue( float flValue ) +{ +// Assert( GetStaticData() && GetStaticData()->IsStoredAsFloat() ); + m_flValue = flValue; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemAttribute::SetIntValue( uint32 unValue ) +{ + // @note we don't check the storage type here, because this is how it is set from the data file + // Note that numbers approaching two billion cannot be stored in a float + // representation because they will map to NaNs. Numbers below 16 million + // will fail if denormals are disabled. + m_flValue = *(float*)&unValue; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemAttribute::Init( void ) +{ + m_iAttributeDefinitionIndex = INVALID_ATTRIB_DEF_INDEX; + m_flValue = 0.0f; + +#if ENABLE_ATTRIBUTE_CURRENCY_TRACKING + m_nRefundableCurrency = 0; +#endif // ENABLE_ATTRIBUTE_CURRENCY_TRACKING +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemAttribute::operator=( const CEconItemAttribute &val ) +{ + m_iAttributeDefinitionIndex = val.m_iAttributeDefinitionIndex; + m_flValue = val.m_flValue; + +#if ENABLE_ATTRIBUTE_CURRENCY_TRACKING + m_nRefundableCurrency = val.m_nRefundableCurrency; +#endif // ENABLE_ATTRIBUTE_CURRENCY_TRACKING +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const CEconItemAttributeDefinition *CEconItemAttribute::GetStaticData( void ) const +{ + return GetItemSchema()->GetAttributeDefinition( m_iAttributeDefinitionIndex ); +} + +BEGIN_NETWORK_TABLE_NOBASE( CAttributeList, DT_AttributeList ) +#if !defined( CLIENT_DLL ) +SendPropUtlVectorDataTable( m_Attributes, MAX_ATTRIBUTES_PER_ITEM, DT_ScriptCreatedAttribute ), +#else +RecvPropUtlVectorDataTable( m_Attributes, MAX_ATTRIBUTES_PER_ITEM, DT_ScriptCreatedAttribute ), +#endif // CLIENT_DLL +END_NETWORK_TABLE() + +BEGIN_DATADESC_NO_BASE( CAttributeList ) +END_DATADESC() + +//=========================================================================================================================== +// SCRIPT CREATED ITEMS +//=========================================================================================================================== +BEGIN_NETWORK_TABLE_NOBASE( CEconItemView, DT_ScriptCreatedItem ) +#if !defined( CLIENT_DLL ) + SendPropInt( SENDINFO( m_iItemDefinitionIndex ), 20, SPROP_UNSIGNED ), + SendPropInt( SENDINFO( m_iEntityLevel ), 8 ), + //SendPropInt( SENDINFO( m_iItemID ), 64, SPROP_UNSIGNED ), + SendPropInt( SENDINFO( m_iItemIDHigh ), 32, SPROP_UNSIGNED ), + SendPropInt( SENDINFO( m_iItemIDLow ), 32, SPROP_UNSIGNED ), + SendPropInt( SENDINFO( m_iAccountID ), 32, SPROP_UNSIGNED ), + SendPropInt( SENDINFO( m_iEntityQuality ), 5 ), + SendPropBool( SENDINFO( m_bInitialized ) ), + SendPropBool( SENDINFO( m_bOnlyIterateItemViewAttributes) ), + SendPropDataTable(SENDINFO_DT(m_AttributeList), &REFERENCE_SEND_TABLE(DT_AttributeList)), + SendPropInt( SENDINFO( m_iTeamNumber ) ), + SendPropDataTable(SENDINFO_DT( m_NetworkedDynamicAttributesForDemos ), &REFERENCE_SEND_TABLE( DT_AttributeList ) ), +#else + RecvPropInt( RECVINFO( m_iItemDefinitionIndex ) ), + RecvPropInt( RECVINFO( m_iEntityLevel ) ), + //RecvPropInt( RECVINFO( m_iItemID ) ), + RecvPropInt( RECVINFO( m_iItemIDHigh ) ), + RecvPropInt( RECVINFO( m_iItemIDLow ) ), + RecvPropInt( RECVINFO( m_iAccountID ) ), + RecvPropInt( RECVINFO( m_iEntityQuality ) ), + RecvPropBool( RECVINFO( m_bInitialized ) ), + RecvPropBool( RECVINFO( m_bOnlyIterateItemViewAttributes ) ), + RecvPropDataTable(RECVINFO_DT(m_AttributeList), 0, &REFERENCE_RECV_TABLE(DT_AttributeList)), + RecvPropInt( RECVINFO( m_iTeamNumber ) ), + RecvPropDataTable( RECVINFO_DT( m_NetworkedDynamicAttributesForDemos ), 0, &REFERENCE_RECV_TABLE( DT_AttributeList ) ), +#endif // CLIENT_DLL +END_NETWORK_TABLE() + +BEGIN_DATADESC_NO_BASE( CEconItemView ) + DEFINE_FIELD( m_iItemDefinitionIndex, FIELD_INTEGER ), + DEFINE_FIELD( m_iEntityQuality, FIELD_INTEGER ), + DEFINE_FIELD( m_iEntityLevel, FIELD_INTEGER ), + DEFINE_FIELD( m_iItemID, FIELD_INTEGER ), + // DEFINE_FIELD( m_wszItemName, FIELD_STRING ), Regenerated post-save + // DEFINE_FIELD( m_szItemName, FIELD_STRING ), Regenerated post-save + // DEFINE_FIELD( m_szAttributeDescription, FIELD_STRING ), Regenerated post-save + // m_AttributeLineColors // Regenerated post-save + // m_Attributes // Custom handling in Save()/Restore() + DEFINE_FIELD( m_bInitialized, FIELD_BOOLEAN ), + DEFINE_FIELD( m_bOnlyIterateItemViewAttributes, FIELD_BOOLEAN ), + DEFINE_EMBEDDED( m_AttributeList ), + DEFINE_EMBEDDED( m_NetworkedDynamicAttributesForDemos ), +END_DATADESC() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemView::CEconItemView( void ) +{ + m_iItemDefinitionIndex = INVALID_ITEM_DEF_INDEX; + m_iEntityQuality = (int)AE_UNDEFINED; + m_iEntityLevel = 0; + SetItemID( INVALID_ITEM_ID ); + m_iInventoryPosition = 0; + m_bInitialized = false; + m_bOnlyIterateItemViewAttributes = false; + m_iAccountID = 0; + m_pNonSOEconItem = NULL; + m_bColorInit = false; + m_bPaintOverrideInit = false; + m_bHasPaintOverride = false; + m_flOverrideIndex = 0.f; +#if defined( CLIENT_DLL ) + m_bIsTradeItem = false; + m_iEntityQuantity = 1; + m_unClientFlags = 0; + m_unOverrideStyle = INVALID_STYLE_INDEX; + m_unOverrideOrigin = kEconItemOrigin_Max; +#endif +#if BUILD_ITEM_NAME_AND_DESC + m_pDescription = NULL; + m_pszGrayedOutReason = NULL; +#endif + +#ifdef CLIENT_DLL + m_pWeaponSkinBase = NULL; + m_pWeaponSkinBaseCompositor = NULL; + m_iLastGeneratedTeamSkin = TF_TEAM_RED; + m_bWeaponSkinUseHighRes = false; + m_bWeaponSkinUseLowRes = false; +#endif // CLIENT_DLL + + m_iTeamNumber = TF_TEAM_RED; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemView::~CEconItemView( void ) +{ +#ifdef CLIENT_DLL + SafeRelease( &m_pWeaponSkinBase ); + SafeRelease( &m_pWeaponSkinBaseCompositor ); +#endif // CLIENT_DLL + + DestroyAllAttributes(); + +#if BUILD_ITEM_NAME_AND_DESC + MarkDescriptionDirty(); + free( m_pszGrayedOutReason ); +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemView::CEconItemView( const CEconItemView &src ) +{ +#if BUILD_ITEM_NAME_AND_DESC + m_pDescription = NULL; + m_pszGrayedOutReason = NULL; +#endif + +#ifdef CLIENT_DLL + // Need to null these out here for initial behavior. + m_pWeaponSkinBase = NULL; + m_pWeaponSkinBaseCompositor = NULL; + m_nWeaponSkinGeneration = 0; + m_iLastGeneratedTeamSkin = TF_TEAM_RED; + m_unWeaponSkinBaseCreateFlags = 0; + m_bWeaponSkinUseHighRes = src.m_bWeaponSkinUseHighRes; + m_bWeaponSkinUseLowRes = src.m_bWeaponSkinUseLowRes; +#endif //CLIENT_DLL + + m_iTeamNumber = src.m_iTeamNumber; // keep the same team from the first creation + + *this = src; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::Init( int iDefIndex, int iQuality, int iLevel, uint32 iAccountID ) +{ + m_AttributeList.Init(); + m_NetworkedDynamicAttributesForDemos.Init(); + + m_iItemDefinitionIndex = iDefIndex; + CEconItemDefinition *pData = GetStaticData(); + if ( !pData ) + { + // We've got an item that we don't have static data for. + return; + } + + SetItemID( INVALID_ITEM_ID ); + m_bInitialized = true; + m_iAccountID = iAccountID; + + if ( iQuality == AE_USE_SCRIPT_VALUE ) + { + m_iEntityQuality = pData->GetQuality(); + + // Kyle says: this is a horrible hack because AE_UNDEFINED will get stuffed into a uint8 when + // loaded into the item definition, but then read back out into a regular int here. + if ( m_iEntityQuality == (uint8)AE_UNDEFINED ) + { + m_iEntityQuality = (int)AE_NORMAL; + } + } + else if ( iQuality == k_unItemQuality_Any ) + { + m_iEntityQuality = (int)AE_RARITY1; + } + else + { + m_iEntityQuality = iQuality; + } + + if ( iLevel == AE_USE_SCRIPT_VALUE ) + { + m_iEntityLevel = pData->RollItemLevel(); + } + else + { + m_iEntityLevel = iLevel; + } + + // We made changes to quality, level, etc. so mark the description as dirty. + MarkDescriptionDirty(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItemView& CEconItemView::operator=( const CEconItemView& src ) +{ + m_iItemDefinitionIndex = src.m_iItemDefinitionIndex; + m_iEntityQuality = src.m_iEntityQuality; + m_iEntityLevel = src.m_iEntityLevel; + SetItemID( src.GetItemID() ); + m_iInventoryPosition = src.m_iInventoryPosition; + m_bInitialized = src.m_bInitialized; + m_bOnlyIterateItemViewAttributes = src.m_bOnlyIterateItemViewAttributes; + m_iAccountID = src.m_iAccountID; + SetNonSOEconItem(src.m_pNonSOEconItem); + m_bColorInit = false; // reset Color init + m_bPaintOverrideInit = false; + m_bHasPaintOverride = false; + m_flOverrideIndex = 0.f; +#ifdef CLIENT_DLL + m_iLastGeneratedTeamSkin = src.m_iLastGeneratedTeamSkin; + m_bIsTradeItem = src.m_bIsTradeItem; + m_iEntityQuantity = src.m_iEntityQuantity; + m_unClientFlags = src.m_unClientFlags; + m_unOverrideStyle = src.m_unOverrideStyle; + m_unOverrideOrigin = src.m_unOverrideOrigin; + + SafeAssign( &m_pWeaponSkinBase, src.m_pWeaponSkinBase ); + SafeAssign( &m_pWeaponSkinBaseCompositor, src.m_pWeaponSkinBaseCompositor ); + + m_nWeaponSkinGeneration = src.m_nWeaponSkinGeneration; + m_unWeaponSkinBaseCreateFlags = src.m_unWeaponSkinBaseCreateFlags; + + m_bWeaponSkinUseHighRes = src.m_bWeaponSkinUseHighRes; + m_bWeaponSkinUseLowRes = src.m_bWeaponSkinUseLowRes; + +#endif // CLIENT_DLL + + m_iTeamNumber = src.m_iTeamNumber; // keep the same team from the first creation + + DestroyAllAttributes(); + + m_AttributeList = src.m_AttributeList; + m_NetworkedDynamicAttributesForDemos = src.m_NetworkedDynamicAttributesForDemos; + + // TODO: Copying the description pointer and refcounting it would work also. + MarkDescriptionDirty(); + + // Clear out any overrides we currently have, they'll get reset up on demand. + ResetMaterialOverrides(); + return *this; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool CEconItemView::operator==( const CEconItemView &other ) const +{ + if ( IsValid() != other.IsValid() ) + return false; + if ( ( GetItemID() != INVALID_ITEM_ID || other.GetItemID() != INVALID_ITEM_ID ) && GetItemID() != other.GetItemID() ) + return false; + if ( GetItemDefIndex() != other.GetItemDefIndex() ) + return false; + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +GameItemDefinition_t *CEconItemView::GetStaticData( void ) const +{ + CEconItemDefinition *pRet = GetItemSchema()->GetItemDefinition( m_iItemDefinitionIndex ); + GameItemDefinition_t *pTypedRet = dynamic_cast<GameItemDefinition_t *>( pRet ); + + AssertMsg( pRet == pTypedRet, "Item definition of inappropriate type." ); + + return pTypedRet; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int32 CEconItemView::GetQuality() const +{ + return GetSOCData() + ? GetSOCData()->GetQuality() +#ifdef TF_CLIENT_DLL + : GetFlags() & kEconItemFlagClient_StoreItem + ? AE_UNIQUE +#endif + : GetOrigin() != kEconItemOrigin_Invalid + ? GetItemQuality() + : AE_NORMAL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +style_index_t CEconItemView::GetStyle() const +{ + return GetItemStyle(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +uint8 CEconItemView::GetFlags() const +{ + uint8 unSOCFlags = GetSOCData() ? GetSOCData()->GetFlags() : 0; + +#if !defined( GAME_DLL ) + return unSOCFlags | m_unClientFlags; +#else // defined( GAME_DLL ) + return unSOCFlags; +#endif // !defined( GAME_DLL ) +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +eEconItemOrigin CEconItemView::GetOrigin() const +{ +#ifdef CLIENT_DLL + if( m_unOverrideOrigin != kEconItemOrigin_Max ) + { + return m_unOverrideOrigin; + } +#endif//CLIENT_DLL + + return GetSOCData() ? GetSOCData()->GetOrigin() : kEconItemOrigin_Invalid; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CEconItemView::GetQuantity() const +{ + return GetItemQuantity(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const char *CEconItemView::GetCustomName() const +{ + return GetSOCData() ? GetSOCData()->GetCustomName() : NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const char *CEconItemView::GetCustomDesc() const +{ + return GetSOCData() ? GetSOCData()->GetCustomDesc() : NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::IterateAttributes( class IEconItemAttributeIterator *pIterator ) const +{ + Assert( pIterator ); + + // Note if we have network attribs, because m_NetworkedDynamicAttributesForDemos might be the iterator + // which we're about to fill up below. + const bool bHasNetworkedAttribsForDemos = m_NetworkedDynamicAttributesForDemos.GetNumAttributes() > 0; + + // First, we iterate over the attributes we have local copies of. If we have any attribute + // values here they'll override whatever values we would otherwise have pulled from our + // definition/CEconItem. + const CAttributeList *pAttrList = GetAttributeList(); + if ( pAttrList ) + { + pAttrList->IterateAttributes( pIterator ); + } + + if ( m_bOnlyIterateItemViewAttributes ) + return; + + // This wraps any other iterator class and will prevent double iteration of any attributes + // that exist on us. + class CEconItemAttributeIterator_EconItemViewWrapper : public IEconItemAttributeIterator + { + public: + CEconItemAttributeIterator_EconItemViewWrapper( const CEconItemView *pEconItemView, IEconItemAttributeIterator *pIterator ) + : m_pEconItemView( pEconItemView ) + , m_pIterator( pIterator ) + { + Assert( m_pEconItemView ); + Assert( m_pIterator ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const uint64& value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_String& value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_DynamicRecipeComponent& value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_ItemSlotCriteria& value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_WorldItemPlacement& value ) + { + Assert( pAttrDef ); + + return m_pEconItemView->GetAttributeList()->GetAttributeByID( pAttrDef->GetDefinitionIndex() ) + ? true + : m_pIterator->OnIterateAttributeValue( pAttrDef, value ); + } + + private: + const CEconItemView *m_pEconItemView; + IEconItemAttributeIterator *m_pIterator; + }; + + CEconItemAttributeIterator_EconItemViewWrapper iteratorWrapper( this, pIterator ); + + // Next, iterate over our database-backed item if we have one... if we do have a DB + // backing for our item here, that will also feed in the definition attributes. + CEconItem *pEconItem = GetSOCData(); + if ( pEconItem ) + { + pEconItem->IterateAttributes( &iteratorWrapper ); + } + else if ( GetItemID() != INVALID_ITEM_ID && bHasNetworkedAttribsForDemos ) + { + // Since there's no persistent data available, try the networked values! + // note: only copies the default type and floats + m_NetworkedDynamicAttributesForDemos.IterateAttributes( &iteratorWrapper ); + } + // If we didn't have a DB backing, we can still iterate over our item definition + // attributes ourselves. This can happen if we're previewing an item in the store, etc. + else if ( GetStaticData() ) + { + GetStaticData()->IterateAttributes( &iteratorWrapper ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::EnsureDescriptionIsBuilt() const +{ +#if BUILD_ITEM_NAME_AND_DESC + if ( m_pDescription ) + { + return; + } + + m_pDescription = new CEconItemDescription; + + IEconItemDescription::YieldingFillOutEconItemDescription( m_pDescription, GLocalizationProvider(), this ); + + // We use the empty string to mean "grey out but don't specify a user-facing reason". + if ( m_pszGrayedOutReason && m_pszGrayedOutReason[0] ) + { + m_pDescription->AddEmptyDescLine(); + m_pDescription->LocalizedAddDescLine( GLocalizationProvider(), m_pszGrayedOutReason, ATTRIB_COL_NEGATIVE, kDescLineFlag_Misc ); + } +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::MarkDescriptionDirty() +{ +#if BUILD_ITEM_NAME_AND_DESC + if ( m_pDescription ) + { + delete m_pDescription; + m_pDescription = NULL; + } +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::SetGrayedOutReason( const char *pszGrayedOutReason ) +{ +#if BUILD_ITEM_NAME_AND_DESC + if ( m_pszGrayedOutReason ) + { + free( m_pszGrayedOutReason ); + m_pszGrayedOutReason = NULL; + } + + if ( pszGrayedOutReason ) + { + m_pszGrayedOutReason = strdup(pszGrayedOutReason); + } + + MarkDescriptionDirty(); +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CEconItemView::GetItemQuantity() const +{ + CEconItem *pSOCData = GetSOCData(); + if ( pSOCData ) + { + return pSOCData->GetQuantity(); + } +#ifdef CLIENT_DLL + return m_iEntityQuantity; +#else + return 1; +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +style_index_t CEconItemView::GetItemStyle() const +{ +#ifdef STAGING_ONLY + if ( econ_force_style_index.GetInt() != -1 ) + return econ_force_style_index.GetInt(); +#endif // STAGING_ONLY + +#ifdef CLIENT_DLL + // Are we overriding the backing store style? + if ( m_unOverrideStyle != INVALID_STYLE_INDEX ) + return m_unOverrideStyle; +#endif // CLIENT_DLL + + static CSchemaAttributeDefHandle pAttrDef_ItemStyleOverride( "item style override" ); + float fStyleOverride = 0.f; + if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( this, pAttrDef_ItemStyleOverride, &fStyleOverride ) ) + { + return fStyleOverride; + } + + static CSchemaAttributeDefHandle pAttrDef_ItemStyleStrange( "style changes on strange level" ); + uint32 iMaxStyle = 0; + if ( pAttrDef_ItemStyleStrange && FindAttribute( pAttrDef_ItemStyleStrange, &iMaxStyle ) ) + { + // Use the strange prefix if the weapon has one. + uint32 unScore = 0; + if ( !FindAttribute( GetKillEaterAttr_Score( 0 ), &unScore ) ) + return 0; + + // What type of event are we tracking and how does it describe itself? + uint32 unKillEaterEventType = 0; + // This will overwrite our default 0 value if we have a value set but leave it if not. + float fKillEaterEventType; + if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( this, GetKillEaterAttr_Type( 0 ), &fKillEaterEventType ) ) + { + unKillEaterEventType = fKillEaterEventType; + } + + const char *pszLevelingDataName = GetItemSchema()->GetKillEaterScoreTypeLevelingDataName( unKillEaterEventType ); + if ( !pszLevelingDataName ) + { + pszLevelingDataName = KILL_EATER_RANK_LEVEL_BLOCK_NAME; + } + + const CItemLevelingDefinition *pLevelDef = GetItemSchema()->GetItemLevelForScore( pszLevelingDataName, unScore ); + if ( !pLevelDef ) + return 0; + + return Min( pLevelDef->GetLevel(), iMaxStyle ); + } + + + CEconItem *pSOCData = GetSOCData(); + if ( pSOCData ) + return pSOCData->GetStyle(); + + return INVALID_STYLE_INDEX; +} + +#ifdef CLIENT_DLL +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::SetClientItemFlags( uint8 unFlags ) +{ + // Generally speaking, we have two uses for client flags: + // + // - we don't have a backing store (a real CEconItem) but want to pretend we do + // for purposes of generating tooltips, graying out icons, etc. + // + // - we may or may not have a backing store but want to shove client-specific + // information into the structure -- things like "this is the item being + // actively previewed", etc. + // + // If neither of these two cases is true, then we're going to get unexpected + // behavior where the GC and the client disagree about the item flags and then + // Terrible Things happen. We assert to make sure we're in one of the above cases. + Assert( !GetSOCData() || (unFlags & kEconItemFlags_CheckFlags_AllGCFlags) == 0 ); + + m_unClientFlags = unFlags; + MarkDescriptionDirty(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::SetItemStyleOverride( style_index_t unNewStyleOverride ) +{ + // We should only ever override the style on items that don't have a real + // backing store or we'll start getting disagreements about what the client + // wants to happen and what's being stored on the GC. Unfortunately we can't + // assert on this because we do it sometimes when previewing items. + //Assert( !GetSOCData() ); + + m_unOverrideStyle = unNewStyleOverride; + MarkDescriptionDirty(); +} + + +void CEconItemView::SetItemOriginOverride( eEconItemOrigin unNewOriginOverride ) +{ + Assert( !GetSOCData() || m_pNonSOEconItem ); + Assert( unNewOriginOverride >= kEconItemOrigin_Invalid ); + Assert( unNewOriginOverride <= kEconItemOrigin_Max ); // Allow max. We ignore this value if it's max + + m_unOverrideOrigin = unNewOriginOverride; +} +#endif // CLIENT_DLL + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CEconItem *CEconItemView::GetSOCData( void ) const +{ + if ( m_pNonSOEconItem ) + return m_pNonSOEconItem; + +#ifdef CLIENT_DLL + // We need to find the inventory that contains this item. If we're not connected + // to a server, and the owner is the same as the local player, use the local inventory. + // We need to do this for trading, since we are subscribed to the other person's cache. + if ( !engine->IsInGame() && InventoryManager()->GetLocalInventory()->GetOwner().GetAccountID() == m_iAccountID ) + return InventoryManager()->GetLocalInventory()->GetSOCDataForItem( GetItemID() ); +#endif // CLIENT_DLL + + // We're in-game. Find the inventory with our account ID. + CPlayerInventory *pInventory = InventoryManager()->GetInventoryForAccount( m_iAccountID ); + if ( pInventory ) + return pInventory->GetSOCDataForItem( GetItemID() ); + + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: Return the model to use for model panels containing this item +//----------------------------------------------------------------------------- +const char *CEconItemView::GetInventoryModel( void ) +{ + if ( !GetStaticData() ) + return NULL; + return GetStaticData()->GetInventoryModel(); +} + +//----------------------------------------------------------------------------- +// Purpose: Return the image to use for model panels containing this item +//----------------------------------------------------------------------------- +const char *CEconItemView::GetInventoryImage( void ) +{ + if ( !GetStaticData() ) + return NULL; + + // Do we have a style set? + const char* pStyleImage = NULL; + if ( GetStaticData()->GetNumStyles() ) + pStyleImage = GetStaticData()->GetStyleInventoryImage( GetItemStyle() ); + + if ( pStyleImage && *pStyleImage ) + return pStyleImage; + + return GetStaticData()->GetInventoryImage(); +} + +//----------------------------------------------------------------------------- +// Purpose: Return the drawing data for the image to use for model panels containing this item +//----------------------------------------------------------------------------- +bool CEconItemView::GetInventoryImageData( int *iPosition, int *iSize ) +{ + if ( !GetStaticData() ) + return false; + for ( int i = 0; i < 2; i++ ) + { + iPosition[i] = GetStaticData()->GetInventoryImagePosition(i); + iSize[i] = GetStaticData()->GetInventoryImageSize(i); + } + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Return the image to use for model panels containing this item +//----------------------------------------------------------------------------- +const char *CEconItemView::GetInventoryOverlayImage( int idx ) +{ + if ( !GetStaticData() ) + return NULL; + return GetStaticData()->GetInventoryOverlayImage( idx ); +} + +int CEconItemView::GetInventoryOverlayImageCount( void ) +{ + if ( !GetStaticData() ) + return 0; + return GetStaticData()->GetInventoryOverlayImageCount(); +} + +//----------------------------------------------------------------------------- +// Purpose: Return the model to use when displaying this model on the player character model, if any +//----------------------------------------------------------------------------- +const char *CEconItemView::GetPlayerDisplayModel( int iClass, int iTeam ) const +{ + const CEconItemDefinition *pDef = GetStaticData(); + if ( !pDef ) + return NULL; + + // If we have styles, give the style system a chance to change the mesh used for this + // player class. + if ( pDef->GetNumStyles() ) + { + style_index_t unStyle = GetItemStyle(); + + const CEconStyleInfo *pStyle = pDef->GetStyleInfo( unStyle ); + + // It's possible to get back a NULL pStyle if GetItemStyle() returns INVALID_STYLE_INDEX. + if ( pStyle ) + { +#if defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + // TF styles support per-class models. + const CTFStyleInfo *pTFStyle = assert_cast<const CTFStyleInfo *>( pStyle ); + if ( pTFStyle->GetPlayerDisplayModel( iClass, iTeam ) ) + return pTFStyle->GetPlayerDisplayModel( iClass, iTeam ); +#endif // defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + + if ( pStyle->GetBasePlayerDisplayModel() ) + return pStyle->GetBasePlayerDisplayModel(); + } + } + +#if defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + // If we don't have a style, we still a couple potential overrides. + if ( iClass >= 0 && iClass < LOADOUT_COUNT ) + { + // We don't support overriding meshes in the visuals section, but we might still be overriding + // the model for each class at the schema level. + const CTFItemDefinition *pTFDef = dynamic_cast<const CTFItemDefinition *>( pDef ); + if ( pTFDef ) + { + const char *pszModel = pTFDef->GetPlayerDisplayModel(iClass); + if ( pszModel && pszModel[0] ) + return pszModel; + } + } +#endif // defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + + return pDef->GetBasePlayerDisplayModel(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CEconItemView::GetSkin( int iTeam, bool bViewmodel /*= false*/ ) const +{ + int iDefaultSkin = -1; +#ifndef CSTRIKE_DLL + // Immediately abort if we're out of range. + if ( iTeam < 0 || iTeam >= TEAM_VISUAL_SECTIONS ) + return 0; + + // Do we have a style set? + if ( GetStaticData()->GetNumStyles() ) + return GetStaticData()->GetStyleSkin( GetItemStyle(), iTeam, bViewmodel ); + + iTeam = GetStaticData()->GetBestVisualTeamData( iTeam ); + if ( iTeam < 0 || iTeam >= TEAM_VISUAL_SECTIONS ) + return -1; + + // Do we have per-team skins set? + const perteamvisuals_t *pVisData = GetStaticData()->GetPerTeamVisual( iTeam ); + if ( pVisData ) + return pVisData->iSkin; + + iDefaultSkin = GetItemDefinition()->GetDefaultSkin(); +#endif + + // Fallback case. + return iDefaultSkin; +} + +#ifdef CLIENT_DLL + +//----------------------------------------------------------------------------- +// Purpose: Handle assignment for textures, which involves some reference counting shenanigans. +//----------------------------------------------------------------------------- +void CEconItemView::SetWeaponSkinBase( ITexture* pBaseTex ) +{ + SafeAssign( &m_pWeaponSkinBase, pBaseTex ); +} + +//----------------------------------------------------------------------------- +// Purpose: Handle assignment for compositors, which involves some reference counting shenanigans. +//----------------------------------------------------------------------------- +void CEconItemView::SetWeaponSkinBaseCompositor( ITextureCompositor * pTexCompositor ) +{ + SafeAssign( &m_pWeaponSkinBaseCompositor, pTexCompositor ); +} + +//----------------------------------------------------------------------------- +// Purpose: Cancels a pending composite, if one is currently in process. +//----------------------------------------------------------------------------- +void CEconItemView::CancelWeaponSkinComposite( ) +{ + SafeRelease( &m_pWeaponSkinBaseCompositor ); +} +#endif // CLIENT_DLL + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const char *CEconItemView::GetWorldDisplayModel() const +{ + CEconItemDefinition *pData = GetStaticData(); + if ( !pData ) + return NULL; + + return pData->GetWorldDisplayModel(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const char *CEconItemView::GetExtraWearableModel() const +{ + CEconItemDefinition *pData = GetStaticData(); + if ( !pData ) + return NULL; + + return pData->GetExtraWearableModel(); +} + +const char *CEconItemView::GetExtraWearableViewModel() const +{ + CEconItemDefinition *pData = GetStaticData(); + if ( !pData ) + return NULL; + + return pData->GetExtraWearableViewModel(); +} + +const char *CEconItemView::GetVisionFilteredDisplayModel() const +{ + CEconItemDefinition *pData = GetStaticData(); + if ( !pData ) + return NULL; + + return pData->GetVisionFilteredDisplayModel(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CEconItemView::GetQualityParticleType() const +{ + static CSchemaParticleHandle pSparkleSystem( "community_sparkle" ); + + CEconItem* pItem = GetSOCData(); + if ( !pItem ) + return 0; + + if( GetSOCData()->GetQuality() == AE_SELFMADE || GetSOCData()->GetQuality() == AE_COMMUNITY ) + return pSparkleSystem ? pSparkleSystem->nSystemID : 0; + else + return 0; +} + +//----------------------------------------------------------------------------- +// Purpose: Return the animation set that this item wants the player to use (ie., melee, item1, pda) +//----------------------------------------------------------------------------- +int CEconItemView::GetAnimationSlot( void ) const +{ + if ( !GetStaticData() ) + return -1; + +#if defined( CSTRIKE_DLL ) || defined( DOTA_DLL ) + return -1; +#else + return GetStaticData()->GetAnimSlot(); +#endif +} + +//----------------------------------------------------------------------------- +// Purpose: Return an int that indicates whether the item should be dropped from a dead owner. +//----------------------------------------------------------------------------- +int CEconItemView::GetDropType( void ) +{ + if ( !GetStaticData() ) + return 0; + return GetStaticData()->GetDropType(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::DestroyAllAttributes( void ) +{ + m_AttributeList.DestroyAllAttributes(); + m_NetworkedDynamicAttributesForDemos.DestroyAllAttributes(); + NetworkStateChanged(); + MarkDescriptionDirty(); +} + +extern const char *g_EffectTypes[NUM_EFFECT_TYPES]; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +#ifdef CLIENT_DLL +const wchar_t *CEconItemView::GetItemName() const +{ + static const wchar_t *pwzDefaultName = L""; + + const CEconItemDescription *pDescription = GetDescription(); + if ( !pDescription ) + return pwzDefaultName; + + const econ_item_description_line_t *pNameDescLine = pDescription->GetFirstLineWithMetaType( kDescLineFlag_Name ); + if ( !pNameDescLine ) + return pwzDefaultName; + + return pNameDescLine->sText.Get(); +} + +//----------------------------------------------------------------------------- +void CEconItemView::GetRenderBounds( Vector& mins, Vector& maxs ) +{ + const CEconItemDefinition *pDef = GetStaticData(); + if ( !pDef ) + return; + + int iClass = 0; + int iTeam = 0; + +#ifdef TF_CLIENT_DLL + C_TFPlayer *pTFPlayer = ToTFPlayer( GetPlayerByAccountID( GetAccountID() ) ); + if ( pTFPlayer ) + { + iClass = pTFPlayer->GetPlayerClass()->GetClassIndex(); + iTeam = pTFPlayer->GetTeamNumber(); + } +#endif // TF_CLIENT_DLL + + const char * pszModel = GetPlayerDisplayModel( iClass, iTeam ); + if ( !pszModel ) + return; + + int iIndex = modelinfo->GetModelIndex( pszModel ); + + if ( iIndex == -1 ) + { + // hard load the model to get its bounds + MDLHandle_t hMDLFindResult = g_pMDLCache->FindMDL( pszModel ); + MDLHandle_t hMDL = pszModel ? hMDLFindResult : MDLHANDLE_INVALID; + if ( g_pMDLCache->IsErrorModel( hMDL ) ) + return; + + const studiohdr_t * pStudioHdr = g_pMDLCache->GetStudioHdr( hMDL ); + VectorCopy( pStudioHdr->hull_min, mins ); + VectorCopy( pStudioHdr->hull_max, maxs ); + + g_pMDLCache->Release( hMDLFindResult ); + } + else + { + const model_t *pModel = modelinfo->GetModel( iIndex ); + modelinfo->GetModelRenderBounds( pModel, mins, maxs ); + } +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CEconItemView::InitNetworkedDynamicAttributesForDemos( void ) +{ + if ( !GetSOCData() ) + return; + + class CEconDynamicAttributesForDemosIterator : public CEconItemSpecificAttributeIterator + { + public: + CEconDynamicAttributesForDemosIterator( CAttributeList* out_NetworkedDynamicAttributesForDemos ) + : m_NetworkedDynamicAttributesForDemos( out_NetworkedDynamicAttributesForDemos ) + { + m_bAdded = false; + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE + { + CEconItemAttribute attribute( pAttrDef->GetDefinitionIndex(), value ); + m_NetworkedDynamicAttributesForDemos->AddAttribute( &attribute ); + m_bAdded = true; + return true; + } + + virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float value ) OVERRIDE + { + CEconItemAttribute attribute( pAttrDef->GetDefinitionIndex(), value ); + m_NetworkedDynamicAttributesForDemos->AddAttribute( &attribute ); + m_bAdded = true; + return true; + } + + bool BAdded( void ){ return m_bAdded; } + + private: + bool m_bAdded; + CAttributeList *m_NetworkedDynamicAttributesForDemos; + }; + + m_NetworkedDynamicAttributesForDemos.DestroyAllAttributes(); + + CEconDynamicAttributesForDemosIterator it( &m_NetworkedDynamicAttributesForDemos ); + IterateAttributes( &it ); + + if ( it.BAdded() ) + { + NetworkStateChanged(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +static int RemapOverridePaintIndexToRGB( uint32 unIndex, uint32 unTeamIndex ) +{ + enum { kSamplePoints = 256, }; + + static uint32 k_unWitchYellow[] = { + 5328971, 5328971, 5328971, 5328971, 5328971, 5328971, 5328971, 5328971, + 5328971, 5328971, 5395018, 5591625, 5723465, 5855050, 5921095, 6052679, + 6315591, 6447429, 6513222, 6710852, 7039299, 7170884, 7433793, 7631425, + 7894336, 8222784, 8354622, 8618045, 8815420, 9078333, 9406779, 9604411, + 9802040, 10064952, 10328376, 10459959, 10722870, 11051318, 11314483, 11511859, + 11709490, 11841074, 12103729, 12301360, 12498479, 12630063, 12761901, 12959022, + 13090604, 13156651, 13288236, 13485099, 13616683, 13682474, 13748010, 13813801, + 13945386, 13945386, 14011433, 14011433, 14011433, 13945386, 13945386, 13879594, + 13814314, 13813801, 13748010, 13682474, 13616681, 13616683, 13550890, 13550890, + 13354027, 13288234, 13288236, 13222443, 13222443, 13156651, 13156651, 13025322, + 13025324, 12959531, 12893740, 12893740, 12893740, 12762413, 12696621, 12696621, + 12630828, 12630574, 12630574, 12499760, 12433713, 12433713, 12367922, 12302642, + 12302387, 12236596, 12236598, 12171575, 12105528, 12039736, 11908409, 11974204, + 11908413, 11842880, 11842880, 11842880, 11908421, 11776837, 11645765, 11579973, + 11579975, 11514182, 11448137, 11382344, 11316298, 11184712, 11053387, 11053387, + 10921802, 10855755, 10724941, 10659150, 10658896, 10527311, 10527057, 10395986, + 10330195, 10264147, 10264147, 10264149, 10263895, 10198104, 10132313, 10198106, + 10132058, 10263133, 10263133, 10328928, 10394721, 10394723, 10328675, 10394981, + 10460263, 10526056, 10329190, 10394983, 10329188, 10394723, 10328928, 10328926, + 10526042, 10526040, 10394452, 10459985, 10394446, 10460235, 10525511, 10525763, + 10657089, 10657341, 10723131, 10854456, 10920502, 11183156, 11380273, 11512111, + 11906350, 12038190, 12301100, 12629804, 12827436, 13221676, 13419306, 13616170, + 13813803, 13945386, 14077226, 13879593, 13813801, 13616170, 13485099, 13221674, + 12893227, 12630057, 12301098, 12103723, 11775018, 11511594, 11117353, 10853929, + 10459431, 10130984, 9868327, 9670182, 9472807, 9275686, 9013027, 8815396, + 8618019, 8420385, 8289569, 8223006, 8026399, 7894813, 7763484, 7829020, + 7763738, 7894810, 7960857, 8158234, 8552475, 8684059, 8881690, 9079324, + 9210908, 9407772, 9605405, 9671198, 9736989, 9736989, 9736991, 9605918, + 9473565, 9341979, 9078809, 8684059, 8355096, 7763224, 7434010, 6973206, + 6447895, 6118679, 5723416, 5394715, 5131549, 5000483, 5000234, 4999981, + 5000242, 4999990, 4868407, 4671291, 4539707, 4539709, 4605502, 4671041, + 4868420, 5000006, 5065799, 5131592, 5197385, 5263178, 5328971, 5263178, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unWitchYellow ) == kSamplePoints ); + + static uint32 k_unDistinctiveLackOfSanity[] = + { + 5720667, 5720667, 5786460, 5720667, 5786460, 5786460, 5851996, 5851741, + 6048606, 6048606, 6114145, 6114145, 6245474, 6311013, 6311013, 6441829, + 6507624, 6573417, 6704491, 6704491, 6704493, 6901359, 6901359, 7097970, + 7097970, 7163252, 7229045, 7294840, 7425656, 7491449, 7622523, 7688062, + 7819137, 7950209, 8147077, 8277894, 8409226, 8540301, 8540303, 8671376, + 8737171, 8737171, 8867985, 8671376, 8671374, 8540301, 8475019, 8475273, + 8278408, 8147334, 8082309, 7885441, 7819902, 7754366, 7754621, 7558012, + 7492217, 7426937, 7361142, 7164533, 7164531, 7164529, 7033456, 6967663, + 6902382, 6836587, 6771564, 6771564, 6639978, 6574185, 6640232, 6508903, + 6443110, 6574439, 6443110, 6442599, 6442599, 6573415, 6508392, 6573417, + 6507624, 6572905, 6572905, 6572907, 6638187, 6703212, 6768494, 6834289, + 6965105, 6964850, 7030132, 7029621, 7226486, 7160439, 7225720, 7356538, + 7421820, 7421820, 7487102, 7617920, 7617921, 7748226, 7814021, 7879303, + 7944328, 7944330, 8074635, 8271500, 8271246, 8336527, 8336529, 8598420, + 8532629, 8597911, 8794521, 8859803, 8859803, 8990878, 9121440, 9120928, + 9317793, 9317539, 9382823, 9448103, 9513898, 9644714, 9709995, 9840813, + 9840815, 9906095, 9971890, 9971378, 10102194, 10167989, 10233269, 10364085, + 10364087, 10363833, 10429369, 10429114, 10560186, 10625725, 10625468, 10691007, + 10691007, 10756543, 10756289, 10756289, 10756289, 10756289, 10691007, 10625214, + 10625468, 10559932, 10560186, 10429114, 10363576, 10298040, 10232501, 10101429, + 10101683, 9970608, 9970608, 9773998, 9773998, 9642923, 9511848, 9511848, + 9381030, 9381030, 9249956, 9053345, 8987806, 8922270, 8856731, 8725656, + 8594839, 8463510, 8397971, 8201360, 8070287, 8070285, 7939211, 7807625, + 7676805, 7545732, 7479937, 7283582, 7152508, 7086972, 6890361, 6759029, + 6627700, 6496882, 6366064, 6300269, 6169194, 6103399, 5840997, 5775716, + 5513312, 5448030, 5251162, 5054551, 5054806, 4857684, 4661073, 4595534, + 4398666, 4267337, 4136776, 4070981, 4005186, 3874111, 3677502, 3480634, + 3414840, 3283767, 3152951, 3152949, 3153203, 3153203, 3153460, 3153460, + 3219253, 3285046, 3350839, 3416632, 3482425, 3614011, 3811133, 3942465, + 4008260, 4336455, 4533321, 4664908, 4730701, 4993362, 5124948, 5256536, + 5650013, 5781599, 6044003, 6175589, 6306920, 6504042, 6701167, 6898035, + 7029621, 7292279, 7489404, 7686526, 7752064, 8014722, 8080261, 8277127, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unDistinctiveLackOfSanity ) == kSamplePoints ); + + static uint32 k_unOverabundanceOfRottingFlesh[] = + { + 12703514, 12703514, 12703514, 12703516, 12703516, 12703514, 12572700, 12506907, + 12506907, 12506652, 12506907, 12506907, 12506652, 12506652, 12506907, 12506652, + 12506652, 12506652, 12506654, 12506654, 12440861, 12441374, 12441374, 12375581, + 12375581, 12375583, 12375583, 12375583, 12375583, 12309536, 12309536, 12309536, + 12309536, 12309537, 12112928, 12243744, 12243744, 12177697, 12046881, 12046881, + 11981090, 11915299, 11915299, 11915044, 11915044, 11849253, 11783206, 11783206, + 11717415, 11717417, 11651624, 11585576, 11519785, 11519787, 11453994, 11388460, + 11387948, 11256621, 11190830, 11190832, 11124785, 11058993, 11058995, 10992948, + 10992950, 10861364, 10795572, 10729527, 10729527, 10663736, 10597690, 10466106, + 10466106, 10465852, 10400062, 10334015, 10202431, 10202433, 10136640, 10136385, + 10004801, 10004803, 10004549, 9938243, 10004037, 9938244, 9938246, 9872199, + 9937478, 9937224, 9871431, 9871433, 9871433, 9805640, 9870921, 9805128, + 9805128, 9805128, 9805128, 9805128, 9739337, 9804360, 9804360, 9804360, + 9804360, 9804360, 9869640, 9869640, 9803847, 9803847, 9803847, 9803847, + 9738054, 9803334, 9737541, 9672261, 9672261, 9672261, 9606468, 9606470, + 9606470, 9540677, 9475397, 9475397, 9409604, 9409604, 9212739, 9212741, + 9212741, 9146948, 9081668, 9081668, 8950596, 8950596, 9015875, 9015875, + 9081668, 9081668, 9081664, 8950850, 8950848, 8885568, 8819775, 8951359, + 8950846, 9016894, 9016892, 9016892, 9016890, 9147962, 9016376, 9147958, + 9082165, 9213494, 9081907, 9147698, 9147698, 9278768, 9212975, 9212973, + 9212716, 9278508, 9212713, 9212456, 9343272, 9212454, 9343524, 9343011, + 9277218, 9408034, 9342241, 9407523, 9341730, 9341730, 9341219, 9275426, + 9406242, 9339938, 9339938, 9339171, 9273380, 9272613, 9272613, 9141030, + 9206310, 9140519, 9140265, 9205290, 9138985, 9138985, 9138987, 9073453, + 9007662, 9007150, 9007150, 9137968, 9072945, 8941618, 9138484, 9007413, + 9138999, 9204788, 9270581, 9205556, 9271604, 9272115, 9469490, 9404210, + 9536049, 9536817, 9603119, 9734960, 9866542, 9801772, 9999147, 9999913, + 10197288, 10263848, 10264613, 10462244, 10462754, 10463776, 10661152, 10792988, + 10859547, 10991642, 11057688, 11190040, 11256086, 11388435, 11520274, 11521042, + 11652625, 11784463, 11784974, 11916813, 11916813, 11982604, 12048397, 12114188, + 12179981, 12246028, 12246028, 12311308, 12311308, 12311308, 12311308, 12377101, + 12377101, 12377101, 12377101, 12377101, 12377101, 12377101, 12377101, 12377101, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unOverabundanceOfRottingFlesh ) == kSamplePoints ); + + // orange_flash + static uint32 k_unTheFlamesBelow[] = + { + 11548953, 11614745, 11746074, 11877659, 12008987, 12140572, 12337693, 12469278, + 12666655, 12863776, 13060897, 13258274, 13455395, 13652772, 13849893, 14047014, + 14244391, 14375976, 14573097, 14704681, 14836010, 14967595, 15033387, 15164716, + 15164972, 15230508, 15230508, 15230508, 15164716, 15033387, 14967595, 14836010, + 14638889, 14507304, 14310183, 14112806, 13915685, 13718308, 13455651, 13258274, + 13060897, 12863776, 12666399, 12469278, 12272157, 12075036, 11943451, 11811866, + 11680538, 11614745, 11548953, 11548953, 11548953, 11614745, 11680538, 11746330, + 11877659, 12009244, 12206364, 12403485, 12600862, 12797983, 12995360, 13192482, + 13389859, 13652772, 13849893, 14047270, 14244391, 14441512, 14638889, 14770474, + 14901802, 15033387, 15099179, 15164972, 15230508, 15230508, 15098924, 14835755, + 14572586, 14177832, 13783078, 13322789, 12862755, 12468001, 12139295, 11811101, + 11614491, 11548954, 11549209, 11747351, 12011542, 12407317, 12869139, 13396754, + 13924369, 14451983, 14979598, 15506957, 15902989, 16298508, 16562443, 16759819, + 16760075, 16562188, 16166669, 15704590, 15110927, 14451217, 13791507, 13132053, + 12538390, 12011032, 11681049, 11548953, 11614745, 11812888, 12142615, 12538646, + 13066005, 13593875, 14187538, 14780944, 15308815, 15836430, 16232204, 16561932, + 16694283, 16760075, 16561932, 16100621, 15506958, 14846992, 14121490, 13395732, + 12670486, 12142359, 11746585, 11548953, 11614745, 11812632, 12076824, 12472343, + 12934165, 13395988, 13923859, 14517265, 15044880, 15506702, 15968269, 16298508, + 16562187, 16759819, 16760075, 16627979, 16298508, 15902733, 15375374, 14781967, + 14188560, 13594897, 13066771, 12539156, 12077334, 11747351, 11549209, 11548954, + 11680028, 11876637, 12139295, 12533793, 12928291, 13323045, 13783335, 14178088, + 14572586, 14836011, 15098924, 15230508, 15230508, 15164972, 15099179, 15033387, + 14901802, 14770474, 14638889, 14441768, 14244391, 14047270, 13849893, 13652772, + 13455395, 13192482, 12995360, 12797983, 12600862, 12403485, 12206364, 12074780, + 11877659, 11746330, 11680538, 11614745, 11548953, 11548953, 11548953, 11614745, + 11680538, 11811866, 11943451, 12075036, 12272157, 12403742, 12600863, 12863776, + 13060897, 13258274, 13455395, 13718308, 13915685, 14112806, 14310183, 14507304, + 14638889, 14836010, 14967339, 15033387, 15164716, 15230508, 15230508, 15230508, + 15164972, 15164716, 15033387, 14967595, 14836010, 14704681, 14573097, 14375976, + 14244391, 14047014, 13849893, 13652772, 13455395, 13258274, 13060897, 12863776, + 12666655, 12469278, 12337693, 12140572, 12008987, 11877659, 11746074, 11614745, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unTheFlamesBelow ) == kSamplePoints ); + + // green_pulse + static uint32 k_unThatQueesyFeeling[] = + { + 7439904, 7571489, 7703329, 7900706, 8032547, 8295716, 8493349, 8756518, + 9019943, 9283369, 9546794, 9810219, 10073644, 10402606, 10666031, 10929200, + 11192625, 11390259, 11653428, 11851061, 12048437, 12180278, 12312119, 12443703, + 12509496, 12575288, 12575288, 12509496, 12443703, 12312119, 12180278, 11982901, + 11785268, 11522099, 11258674, 10995249, 10731823, 10468398, 10139181, 9810219, + 9546794, 9217576, 8954151, 8690726, 8427557, 8229924, 7966755, 7834914, + 7637537, 7571488, 7440160, 7439904, 7439904, 7505696, 7637281, 7769121, + 7900962, 8098339, 8361508, 8624933, 8888359, 9151784, 9415209, 9744171, + 10073388, 10336814, 10666031, 10929456, 11192882, 11456051, 11719476, 11982645, + 12114486, 12311863, 12443447, 12509496, 12575288, 12575288, 12509496, 12443703, + 12311863, 12180278, 11982645, 11785012, 11521843, 11258674, 10995249, 10731823, + 10402862, 10139181, 9810219, 9546794, 9283368, 8954151, 8690982, 8427557, + 8229924, 8032291, 7834914, 7703073, 7571489, 7505696, 7439904, 7439904, + 7505696, 7571745, 7703329, 7900706, 8098083, 8295716, 8559141, 8822310, + 9085736, 9349161, 9678378, 9941804, 10270765, 10534447, 10863408, 11126833, + 11390258, 11653428, 11851061, 12048694, 12246070, 12377911, 12509240, 12575288, + 12575288, 12575288, 12509240, 12377911, 12246070, 12048694, 11851061, 11653428, + 11390258, 11126833, 10863408, 10534447, 10270765, 9941804, 9678378, 9349161, + 9085736, 8822310, 8559141, 8295716, 8098083, 7900706, 7703329, 7571745, + 7505696, 7439904, 7439904, 7505696, 7571489, 7703073, 7834914, 8032291, + 8229924, 8427557, 8690982, 8954151, 9283368, 9546794, 9810219, 10139181, + 10402862, 10731823, 10995249, 11258674, 11521843, 11785012, 11982645, 12180278, + 12311863, 12443703, 12509496, 12575288, 12575288, 12509496, 12443447, 12311863, + 12180022, 11982645, 11719476, 11521843, 11258418, 10929456, 10666031, 10336814, + 10073388, 9744427, 9480745, 9151784, 8888359, 8624933, 8361508, 8163875, + 7900962, 7769121, 7637281, 7505696, 7439904, 7439904, 7440160, 7571488, + 7637537, 7834914, 7966755, 8164132, 8427557, 8690726, 8954151, 9217576, + 9546538, 9810219, 10139181, 10402606, 10731823, 10995249, 11258674, 11521843, + 11785268, 11982645, 12180278, 12312119, 12443703, 12509496, 12575288, 12575288, + 12509496, 12443703, 12312119, 12180278, 12048437, 11851061, 11653428, 11390259, + 11192625, 10929200, 10666031, 10402606, 10073644, 9810219, 9546794, 9283369, + 9019943, 8756518, 8493349, 8295716, 8032547, 7900706, 7703329, 7571489, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unThatQueesyFeeling ) == kSamplePoints ); + + // blue_pulse + static uint32 k_unBubbleBubble[] = + { + 9094364, 9160156, 9291485, 9357278, 9488607, 9685472, 9816801, 10013922, + 10145251, 10342372, 10539237, 10736358, 10933479, 11130345, 11327466, 11458795, + 11655916, 11852781, 11984366, 12115695, 12247024, 12378352, 12444145, 12509681, + 12575474, 12641010, 12641010, 12575474, 12509681, 12444145, 12312816, 12181487, + 12049902, 11853037, 11655916, 11458795, 11261930, 11064808, 10802151, 10605030, + 10407908, 10211043, 10013922, 9816801, 9619936, 9488607, 9357022, 9225693, + 9160156, 9094364, 9094364, 9094364, 9159900, 9225693, 9357022, 9553886, + 9751008, 9948129, 10210786, 10473444, 10736102, 11064551, 11392745, 11655659, + 11983853, 12312303, 12640496, 12903410, 13166068, 13494262, 13691383, 13954040, + 14150905, 14282490, 14413819, 14545148, 14545148, 14545148, 14545148, 14413819, + 14282490, 14151162, 13954040, 13756919, 13494262, 13231604, 12968947, 12706289, + 12377839, 12115181, 11786732, 11458538, 11195880, 10867430, 10604773, 10342115, + 10079458, 9816800, 9619679, 9422814, 9291485, 9160156, 9094364, 9094364, + 9094364, 9094364, 9160157, 9291485, 9422814, 9554143, 9685472, 9882593, + 10079458, 10276579, 10473701, 10736358, 10933479, 11130345, 11327466, 11590123, + 11787245, 11918574, 12115695, 12247024, 12378352, 12509681, 12575218, 12641010, + 12641010, 12641010, 12575218, 12509681, 12378352, 12247024, 12115695, 11918574, + 11787245, 11590123, 11327466, 11130345, 10933479, 10736358, 10473701, 10276579, + 10079458, 9882593, 9685472, 9554143, 9422814, 9291485, 9160157, 9094364, + 9094364, 9094364, 9094364, 9160156, 9291485, 9422814, 9619679, 9816800, + 10079458, 10342115, 10604773, 10867430, 11195880, 11458538, 11786732, 12115181, + 12377839, 12706289, 12968947, 13231604, 13494262, 13756919, 13954040, 14151162, + 14282490, 14413819, 14545148, 14545148, 14545148, 14545148, 14413819, 14282490, + 14150905, 13954040, 13691383, 13494262, 13231604, 12903410, 12640497, 12312303, + 11983853, 11721195, 11392745, 11064551, 10801638, 10473444, 10210786, 9948129, + 9751008, 9553887, 9357022, 9225693, 9159900, 9094364, 9094364, 9094364, + 9160156, 9225693, 9357022, 9488351, 9619935, 9816801, 10013922, 10210787, + 10407908, 10605030, 10802151, 11064808, 11261674, 11458795, 11655916, 11853037, + 12049902, 12181231, 12312560, 12443889, 12575217, 12641010, 12641010, 12641010, + 12575474, 12575217, 12509681, 12378352, 12247024, 12115695, 11984366, 11852781, + 11655916, 11524331, 11327466, 11130345, 10933479, 10736358, 10539237, 10342372, + 10145251, 10013922, 9816801, 9685472, 9554143, 9422814, 9291485, 9160156, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unBubbleBubble ) == kSamplePoints ); + + // purple_orange_rand + static uint32 k_unAfraidOfShadowsDark[] = + { + 4536928, 4536928, 4602721, 4602721, 4668515, 4668515, 4734308, 4734308, + 4734308, 4734309, 4734309, 4734309, 4865896, 4865896, 4931689, 4931689, + 4997226, 4997226, 5063019, 5063019, 5128813, 5194606, 5194607, 5260400, + 5260400, 5391730, 5457523, 5457524, 5457524, 5523317, 5589111, 5654904, + 5654905, 5654905, 5720698, 5852028, 5917821, 5917822, 5983615, 5983615, + 6115202, 6115202, 6115203, 6180996, 6312326, 6378119, 6378120, 6443913, + 6444683, 6576785, 6577556, 6709913, 6710941, 6843555, 6844583, 6845868, + 6912945, 6914230, 6915515, 6982592, 6983877, 6985161, 6986446, 6987986, + 6989014, 6924762, 6926046, 6926817, 6862308, 6863079, 6863593, 6798827, + 6799597, 6799083, 6929385, 6863079, 6927845, 6992866, 7057632, 7187677, + 7252442, 7382487, 7447251, 7577296, 7641805, 7772362, 7836871, 7967172, + 8097473, 8227774, 8292283, 8422841, 8487607, 8749750, 8814516, 8879794, + 8945072, 9075888, 8946614, 8752575, 8427464, 8102353, 7842008, 7647197, + 7582176, 7842777, 8233938, 8559562, 8950979, 9277117, 9537977, 9733814, + 9734070, 9734070, 9734070, 9734070, 9734071, 9799863, 9799863, 9799863, + 9799863, 9799863, 9799863, 9799863, 9799863, 9799604, 9799863, 9799604, + 9799344, 9733548, 9733032, 9732771, 9732509, 9731992, 9731473, 9731211, + 9796485, 9861502, 9861239, 9926256, 10057321, 10122338, 10253403, 10450004, + 10580557, 10777414, 10974016, 11235897, 11432754, 11629612, 11825958, 12088353, + 12350747, 12547606, 12875538, 13072654, 13203723, 13531656, 13729032, 13729032, + 13794568, 13991688, 14188808, 14254344, 14385672, 14451464, 14648328, 14845704, + 14977032, 15108360, 15239689, 15436809, 15568393, 15831050, 15962892, 16160781, + 16226832, 16293140, 16294170, 16294943, 16295713, 16296229, 16297257, 16363566, + 16364595, 16365365, 16431930, 16432957, 16433729, 16500037, 16501065, 16501836, + 16502864, 16503634, 16569685, 16570712, 16571482, 16637789, 16638303, 16639072, + 16639586, 16640355, 16640869, 16707173, 16707430, 16707943, 16708456, 16708712, + 16709224, 16775016, 16775272, 16775784, 16776040, 16776552, 16776295, 16776551, + 16776551, 16776039, 16709991, 16709736, 16709224, 16511336, 16247913, 16116074, + 15786858, 15457899, 15193963, 14865004, 14601837, 14206573, 13811822, 13351022, + 12890479, 12429935, 11969392, 11508591, 11048049, 10587504, 10192752, 9732208, + 9337455, 8877166, 8482670, 8153453, 7758957, 7430252, 7101291, 6772586, + 6509418, 6246505, 5983337, 5786216, 5588840, 5391719, 5194599, 5063014, + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_unAfraidOfShadowsDark ) == kSamplePoints ); + + static uint32 *k_pPointSampleContent_Team0[] = + { + &k_unWitchYellow[0], + &k_unDistinctiveLackOfSanity[0], + &k_unOverabundanceOfRottingFlesh[0], + &k_unTheFlamesBelow[0], + &k_unThatQueesyFeeling[0], + &k_unAfraidOfShadowsDark[0], + }; + + static uint32 *k_pPointSampleContent_Team1[] = + { + &k_unWitchYellow[0], + &k_unDistinctiveLackOfSanity[0], + &k_unOverabundanceOfRottingFlesh[0], + &k_unBubbleBubble[0], + &k_unThatQueesyFeeling[0], + &k_unAfraidOfShadowsDark[0], + }; + COMPILE_TIME_ASSERT( ARRAYSIZE( k_pPointSampleContent_Team0 ) == ARRAYSIZE( k_pPointSampleContent_Team1 ) ); + + if ( unIndex >= ARRAYSIZE( k_pPointSampleContent_Team0 ) ) + return 0; + + if ( unTeamIndex > 1 ) + return 0; + + const float fScaledTime = gpGlobals->curtime * 22.0f; // arbitrary time scalar people liked + const unsigned int unSamplePoint0 = (unsigned int)fScaledTime % kSamplePoints; + const unsigned int unSamplePoint1 = (unSamplePoint0 + 1) % kSamplePoints; + + const float fDelta = fScaledTime - (unsigned int)fScaledTime; // offset between two sample points for blending + + const uint32 *punData = (unTeamIndex == 0 ? k_pPointSampleContent_Team0 : k_pPointSampleContent_Team1)[unIndex]; + + Color c0; + c0.SetRawColor( punData[unSamplePoint0] ); + + Color c1; + c1.SetRawColor( punData[unSamplePoint1] ); + + const Color cBlend( Lerp( fDelta, c0.r(), c1.r() ), + Lerp( fDelta, c0.g(), c1.g() ), + Lerp( fDelta, c0.b(), c1.b() ) ); + + return cBlend.GetRawColor(); +} + +//----------------------------------------------------------------------------- +// Purpose: Get RGB modifying attribute value +//----------------------------------------------------------------------------- +int CEconItemView::GetModifiedRGBValue( bool bAltColor ) +{ + enum + { + kPaintConstant_Default = 0, + kPaintConstant_OldTeamColor = 1, + }; + + static CSchemaAttributeDefHandle pAttr_Paint( "set item tint rgb" ); + static CSchemaAttributeDefHandle pAttr_Paint2( "set item tint rgb 2" ); + + static CSchemaAttributeDefHandle pAttr_PaintOverride( "SPELL: set item tint RGB" ); + + // Do we have an override paint color? This takes precedence over base paints and team + // paints. +#if defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + extern bool TF_IsHolidayActive( /*EHoliday*/ int eHoliday ); + + if ( TF_IsHolidayActive( kHoliday_HalloweenOrFullMoon ) ) +#endif // defined( TF_DLL ) || defined( TF_CLIENT_DLL ) + { + if ( !m_bPaintOverrideInit ) + { + m_bHasPaintOverride = FindAttribute_UnsafeBitwiseCast<attrib_value_t>( this, pAttr_PaintOverride, &m_flOverrideIndex ); + m_bPaintOverrideInit = true; + } + + if ( m_bHasPaintOverride ) + return RemapOverridePaintIndexToRGB( (uint32)m_flOverrideIndex, bAltColor ? 1 : 0 ); + } + + if ( !m_bColorInit ) + { + // See if we also have a secondary paint color. + uint32 unRGB = kPaintConstant_Default; + uint32 unRGBAlt = kPaintConstant_Default; + float fRGB; + float fRGBAlt; + + // If we have no base paint color we don't do anything special. + if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( this, pAttr_Paint, &fRGB ) ) + { + unRGB = (uint32)fRGB; + unRGBAlt = unRGB; + } + + // Backwards compatibility for old team colored items. + if ( unRGB == kPaintConstant_OldTeamColor ) + { + unRGB = RGB_INT_RED; + unRGBAlt = RGB_INT_BLUE; + } + else if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( this, pAttr_Paint2, &fRGBAlt ) ) + { + unRGBAlt = (uint32)fRGBAlt; + } + else + { + // By default our secondary color will match our primary if we can't find a replacement. + unRGBAlt = unRGB; + } + + m_unRGB = unRGB; + m_unAltRGB = unRGBAlt; + + m_bColorInit = true; + } + + return bAltColor ? m_unAltRGB : m_unRGB; +} + +uint64 CEconItemView::GetCustomUserTextureID() +{ + static CSchemaAttributeDefHandle pAttr_CustomTextureLo( "custom texture lo" ); + static CSchemaAttributeDefHandle pAttr_CustomTextureHi( "custom texture hi" ); + + uint32 unLowVal, unHighVal; + const bool bHasLowVal = FindAttribute( pAttr_CustomTextureLo, &unLowVal ), + bHasHighVal = FindAttribute( pAttr_CustomTextureHi, &unHighVal ); + + // We should have both, or neither. We should never have just one + Assert( bHasLowVal == bHasHighVal ); + + if ( bHasLowVal && bHasHighVal ) + { + return ((uint64)unHighVal << 32) | (uint64)unLowVal; + } + + // No attribute set + return 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CAttributeList::CAttributeList() +{ + m_pManager = NULL; + m_Attributes.Purge(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::SetManager( CAttributeManager *pManager ) +{ + m_pManager = pManager; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::Init() +{ + m_Attributes.Purge(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::IterateAttributes( class IEconItemAttributeIterator *pIterator ) const +{ + Assert( pIterator ); + + FOR_EACH_VEC( m_Attributes, i ) + { + const CEconItemAttribute *pAttrInst = &m_Attributes[i]; + + const CEconItemAttributeDefinition *pAttrDef = pAttrInst->GetStaticData(); + if ( !pAttrDef ) + continue; + + const ISchemaAttributeType *pAttrType = pAttrDef->GetAttributeType(); + Assert( pAttrType ); + Assert( pAttrType->BSupportsGameplayModificationAndNetworking() ); + + // We know (and assert) that we only need 32 bits of data to store this attribute + // data. We don't know anything about the type but we'll let the type handle it + // below. + attribute_data_union_t value; + value.asFloat = pAttrInst->m_flValue; + + if ( !pAttrType->OnIterateAttributeValue( pIterator, pAttrDef, value ) ) + return; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::DestroyAllAttributes( void ) +{ + if ( m_Attributes.Count() ) + { + m_Attributes.Purge(); + NotifyManagerOfAttributeValueChanges(); + NetworkStateChanged(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::AddAttribute( CEconItemAttribute *pAttribute ) +{ + Assert( pAttribute ); + + // Only add attributes to the attribute list if they have a definition we can + // pull data from. + if ( !pAttribute->GetStaticData() ) + return; + + m_Attributes.AddToTail( *pAttribute ); + NetworkStateChanged(); + NotifyManagerOfAttributeValueChanges(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::SetRuntimeAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float flValue ) +{ + Assert( pAttrDef ); + + // Look for an existing attribute. + const int iAttributes = GetNumAttributes(); + for ( int i = 0; i < iAttributes; i++ ) + { + CEconItemAttribute *pAttribute = GetAttribute(i); + + if ( pAttribute->GetAttribIndex() == pAttrDef->GetDefinitionIndex() ) + { + // Found existing attribute -- change value. + pAttribute->m_flValue = flValue; + NotifyManagerOfAttributeValueChanges(); + return; + } + } + + // Couldn't find an existing attribute for this definition -- make a new one. + CEconItemAttribute attribute; + attribute.m_iAttributeDefinitionIndex = pAttrDef->GetDefinitionIndex(); + attribute.m_flValue = flValue; + + m_Attributes.AddToTail( attribute ); + NotifyManagerOfAttributeValueChanges(); +} + +#if ENABLE_ATTRIBUTE_CURRENCY_TRACKING +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::SetRuntimeAttributeRefundableCurrency( const CEconItemAttributeDefinition *pAttrDef, int iRefundableCurrency ) +{ + Assert( pAttrDef ); + + // Look for an existing attribute. + const int iAttributes = GetNumAttributes(); + for ( int i = 0; i < iAttributes; i++ ) + { + CEconItemAttribute *pAttribute = GetAttribute(i); + + if ( pAttribute->GetAttribIndex() == pAttrDef->GetDefinitionIndex() ) + { + // Found existing attribute -- change value. + pAttribute->m_nRefundableCurrency = iRefundableCurrency; + return; + } + } + + AssertMsg1( false, "Unable to find attribute '%s' for setting currency!", pAttrDef->GetDefinitionName() ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +int CAttributeList::GetRuntimeAttributeRefundableCurrency( const CEconItemAttributeDefinition *pAttrDef ) const +{ + const int iAttributes = GetNumAttributes(); + for ( int i = 0; i < iAttributes; i++ ) + { + const CEconItemAttribute *pAttribute = GetAttribute(i); + + if ( pAttribute->GetAttribIndex() == pAttrDef->GetDefinitionIndex() ) + return pAttribute->m_nRefundableCurrency; + } + + AssertMsg1( false, "Unable to find attribute '%s' for getting currency!", pAttrDef->GetDefinitionName() ); + return 0; +} +#endif // ENABLE_ATTRIBUTE_CURRENCY_TRACKING + +//----------------------------------------------------------------------------- +// Purpose: Remove an attribute by name +//----------------------------------------------------------------------------- +void CAttributeList::RemoveAttribute( const CEconItemAttributeDefinition *pAttrDef ) +{ + const int iAttributes = m_Attributes.Count(); + for ( int i = 0; i < iAttributes; i++ ) + { + if ( m_Attributes[i].GetStaticData() == pAttrDef ) + { + m_Attributes.Remove( i ); + NotifyManagerOfAttributeValueChanges(); + return; + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: Remove an attribute by index +//----------------------------------------------------------------------------- +void CAttributeList::RemoveAttributeByIndex( int iIndex ) +{ + if ( iIndex < 0 || iIndex >= GetNumAttributes() ) + return; + + m_Attributes.Remove( iIndex ); + NotifyManagerOfAttributeValueChanges(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const CEconItemAttribute *CAttributeList::GetAttributeByID( int iAttributeID ) const +{ + int iAttributes = m_Attributes.Count(); + for ( int i = 0; i < iAttributes; i++ ) + { + const CEconItemAttributeDefinition *pData = m_Attributes[i].GetStaticData(); + + if ( pData && ( pData->GetDefinitionIndex() == iAttributeID ) ) + return &m_Attributes[i]; + } + + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +const CEconItemAttribute *CAttributeList::GetAttributeByName( const char *pszAttribDefName ) const +{ + CEconItemAttributeDefinition *pDef = GetItemSchema()->GetAttributeDefinitionByName( pszAttribDefName ); + if ( !pDef ) + return NULL; + + int iAttributes = m_Attributes.Count(); + for ( int i = 0; i < iAttributes; i++ ) + { + if ( m_Attributes[i].GetStaticData()->GetDefinitionIndex() == pDef->GetDefinitionIndex() ) + return &m_Attributes[i]; + } + + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::operator=( const CAttributeList& src ) +{ + m_Attributes = src.m_Attributes; + + // HACK: We deliberately don't copy managers, because attributelists are contained inside + // CEconItemViews, which we duplicate inside CItemModelPanels all the time. If the manager + // is copied, copies will mess with the attribute caches of the copied item. + // Our manager will be setup properly by the CAttributeManager itself if we have an associated entity. + m_pManager = NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CAttributeList::NotifyManagerOfAttributeValueChanges( void ) +{ + if ( m_pManager ) + { + m_pManager->OnAttributeValuesChanged(); + } +} + +#ifdef CLIENT_DLL +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +bool DoesItemPassSearchFilter( const IEconItemDescription *pDescription, const wchar_t* wszFilter ) +{ + // check if item matches name filter + if ( wszFilter && *wszFilter ) + { + if ( !pDescription ) + { + return false; + } + + wchar_t wszBuffer[ 4096 ] = L""; + for ( unsigned int i = 0; i < pDescription->GetLineCount(); i++ ) + { + const econ_item_description_line_t& line = pDescription->GetLine(i); + + if ( !(line.unMetaType & ( kDescLineFlag_Collection | kDescLineFlag_CollectionCurrentItem ) ) ) + { + V_wcscat_safe( wszBuffer, line.sText.Get() ); + } + } + + V_wcslower( wszBuffer ); + if ( !wcsstr( wszBuffer, wszFilter ) ) + { + return false; + } + } + + return true; +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CBasePlayer *GetPlayerByAccountID( uint32 unAccountID ) +{ + for ( int i = 1; i <= gpGlobals->maxClients; i++ ) + { + CBasePlayer *pPlayer = UTIL_PlayerByIndex( i ); + if ( pPlayer == NULL ) + continue; + + CSteamID steamIDPlayer; + if ( !pPlayer->GetSteamID( &steamIDPlayer ) ) + continue; + + // return the player with the matching ID + if ( steamIDPlayer.GetAccountID() == unAccountID ) + { + return pPlayer; + } + } + + return NULL; +} + +#endif // CLIENT_DLL |