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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/dod/weapon_smokegrenade_us.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/dod/weapon_smokegrenade_us.cpp')
| -rw-r--r-- | game/shared/dod/weapon_smokegrenade_us.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/game/shared/dod/weapon_smokegrenade_us.cpp b/game/shared/dod/weapon_smokegrenade_us.cpp new file mode 100644 index 0000000..69c71ce --- /dev/null +++ b/game/shared/dod/weapon_smokegrenade_us.cpp @@ -0,0 +1,51 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_dodbasegrenade.h" + +#ifdef CLIENT_DLL + #define CWeaponSmokeGrenadeUS C_WeaponSmokeGrenadeUS +#else + #include "dod_smokegrenade_us.h" //the thing that we throw +#endif + +class CWeaponSmokeGrenadeUS : public CWeaponDODBaseGrenade +{ +public: + DECLARE_CLASS( CWeaponSmokeGrenadeUS, CWeaponDODBaseGrenade ); + DECLARE_NETWORKCLASS(); + DECLARE_PREDICTABLE(); + + CWeaponSmokeGrenadeUS() {} + + virtual DODWeaponID GetWeaponID( void ) const { return WEAPON_SMOKE_US; } + +#ifndef CLIENT_DLL + + virtual void EmitGrenade( Vector vecSrc, QAngle vecAngles, Vector vecVel, AngularImpulse angImpulse, CBasePlayer *pPlayer, float flLifeTime = GRENADE_FUSE_LENGTH ) + { + CDODSmokeGrenadeUS::Create( vecSrc, vecAngles, vecVel, angImpulse, pPlayer ); + } + +#endif + + virtual float GetDetonateTimerLength( void ) { return 10; } + +private: + CWeaponSmokeGrenadeUS( const CWeaponSmokeGrenadeUS & ) {} +}; + +IMPLEMENT_NETWORKCLASS_ALIASED( WeaponSmokeGrenadeUS, DT_WeaponSmokeGrenadeUS ) + +BEGIN_NETWORK_TABLE(CWeaponSmokeGrenadeUS, DT_WeaponSmokeGrenadeUS) +END_NETWORK_TABLE() + +BEGIN_PREDICTION_DATA( CWeaponSmokeGrenadeUS ) +END_PREDICTION_DATA() + +LINK_ENTITY_TO_CLASS( weapon_smoke_us, CWeaponSmokeGrenadeUS ); +PRECACHE_WEAPON_REGISTER( weapon_smoke_us );
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