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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/dod/weapon_dodfullauto_punch.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/shared/dod/weapon_dodfullauto_punch.h')
| -rw-r--r-- | game/shared/dod/weapon_dodfullauto_punch.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/game/shared/dod/weapon_dodfullauto_punch.h b/game/shared/dod/weapon_dodfullauto_punch.h new file mode 100644 index 0000000..5dcee58 --- /dev/null +++ b/game/shared/dod/weapon_dodfullauto_punch.h @@ -0,0 +1,34 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" +#include "weapon_dodfullauto.h" + +#if defined( CLIENT_DLL ) + #define CDODFullAutoPunchWeapon C_DODFullAutoPunchWeapon +#endif + +class CDODFullAutoPunchWeapon : public CDODFullAutoWeapon +{ +public: + DECLARE_CLASS( CDODFullAutoPunchWeapon, CDODFullAutoWeapon ); + DECLARE_NETWORKCLASS(); + DECLARE_PREDICTABLE(); + + CDODFullAutoPunchWeapon() {} + + virtual void Spawn( void ); + virtual void SecondaryAttack( void ); + virtual bool Reload( void ); + virtual void ItemBusyFrame( void ); + + virtual const char *GetSecondaryDeathNoticeName( void ) { return "punch"; } + + virtual DODWeaponID GetWeaponID( void ) const { return WEAPON_NONE; } + +private: + CDODFullAutoPunchWeapon( const CDODFullAutoPunchWeapon & ); +};
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