summaryrefslogtreecommitdiff
path: root/game/shared/dod/dod_playerclass_info_parse.h
diff options
context:
space:
mode:
authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/shared/dod/dod_playerclass_info_parse.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/shared/dod/dod_playerclass_info_parse.h')
-rw-r--r--game/shared/dod/dod_playerclass_info_parse.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/game/shared/dod/dod_playerclass_info_parse.h b/game/shared/dod/dod_playerclass_info_parse.h
new file mode 100644
index 0000000..cb9d37a
--- /dev/null
+++ b/game/shared/dod/dod_playerclass_info_parse.h
@@ -0,0 +1,55 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef DOD_PLAYERCLASS_INFO_PARSE_H
+#define DOD_PLAYERCLASS_INFO_PARSE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "playerclass_info_parse.h"
+#include "networkvar.h"
+#include "dod_shareddefs.h"
+
+//--------------------------------------------------------------------------------------------------------
+class CDODPlayerClassInfo : public FilePlayerClassInfo_t
+{
+public:
+ DECLARE_CLASS_GAMEROOT( CDODPlayerClassInfo, FilePlayerClassInfo_t );
+
+ CDODPlayerClassInfo();
+
+ virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName );
+
+ int m_iTeam; //which team. 2 == allies, 3 == axis
+
+ int m_iPrimaryWeapon;
+ int m_iSecondaryWeapon;
+ int m_iMeleeWeapon;
+
+ int m_iNumGrensType1;
+ int m_iGrenType1;
+
+ int m_iNumGrensType2;
+ int m_iGrenType2;
+
+ int m_iNumBandages;
+
+ int m_iHelmetGroup;
+ int m_iHairGroup; //what helmet group to switch to when the helmet comes off
+
+ int m_iDropHelmet;
+
+ char m_szLimitCvar[64]; //which cvar controls the class limit for this class
+ bool m_bClassLimitMGMerge; // merge class limits with this set to true
+
+ char m_szClassHealthImage[DOD_HUD_HEALTH_IMAGE_LENGTH];
+ char m_szClassHealthImageBG[DOD_HUD_HEALTH_IMAGE_LENGTH];
+};
+
+
+#endif // DOD_PLAYERCLASS_INFO_PARSE_H