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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/tf_player_resource.cpp
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Diffstat (limited to 'game/server/tf2/tf_player_resource.cpp')
-rw-r--r--game/server/tf2/tf_player_resource.cpp35
1 files changed, 35 insertions, 0 deletions
diff --git a/game/server/tf2/tf_player_resource.cpp b/game/server/tf2/tf_player_resource.cpp
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+++ b/game/server/tf2/tf_player_resource.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: TF's custom CPlayerResource
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "player.h"
+#include "player_resource.h"
+#include "tf_player_resource.h"
+
+// Datatable
+IMPLEMENT_SERVERCLASS_ST(CTFPlayerResource, DT_TFPlayerResource)
+END_SEND_TABLE()
+
+LINK_ENTITY_TO_CLASS( tf_player_manager, CTFPlayerResource );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CTFPlayerResource::Spawn( void )
+{
+ BaseClass::Spawn();
+
+ // Use autodetect, but only once every second.
+ NetworkProp()->SetUpdateInterval( 2.0f );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CTFPlayerResource::UpdatePlayerData( void )
+{
+ BaseClass::UpdatePlayerData();
+}