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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/tf_obj_rallyflag.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf2/tf_obj_rallyflag.cpp')
-rw-r--r--game/server/tf2/tf_obj_rallyflag.cpp108
1 files changed, 108 insertions, 0 deletions
diff --git a/game/server/tf2/tf_obj_rallyflag.cpp b/game/server/tf2/tf_obj_rallyflag.cpp
new file mode 100644
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--- /dev/null
+++ b/game/server/tf2/tf_obj_rallyflag.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "tf_player.h"
+#include "tf_team.h"
+#include "tf_gamerules.h"
+#include "tf_obj.h"
+#include "tf_obj_rallyflag.h"
+#include "ndebugoverlay.h"
+
+BEGIN_DATADESC( CObjectRallyFlag )
+
+ DEFINE_THINKFUNC( RallyThink ),
+
+END_DATADESC()
+
+IMPLEMENT_SERVERCLASS_ST(CObjectRallyFlag, DT_ObjectRallyFlag)
+END_SEND_TABLE();
+
+LINK_ENTITY_TO_CLASS(obj_rallyflag, CObjectRallyFlag);
+PRECACHE_REGISTER(obj_rallyflag);
+
+ConVar obj_rallyflag_health( "obj_rallyflag_health","100", FCVAR_NONE, "Rally Flag health" );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CObjectRallyFlag::CObjectRallyFlag()
+{
+ UseClientSideAnimation();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CObjectRallyFlag::Spawn()
+{
+ Precache();
+ SetModel( RALLYFLAG_MODEL );
+ SetSolid( SOLID_BBOX );
+ SetCollisionGroup( TFCOLLISION_GROUP_COMBATOBJECT );
+
+ UTIL_SetSize(this, RALLYFLAG_MINS, RALLYFLAG_MAXS);
+ m_takedamage = DAMAGE_YES;
+ m_iHealth = obj_rallyflag_health.GetInt();
+
+ SetThink( RallyThink );
+ SetNextThink( gpGlobals->curtime + 0.1f );
+ m_flExpiresAt = gpGlobals->curtime + RALLYFLAG_LIFETIME;
+
+ SetType( OBJ_RALLYFLAG );
+ m_fObjectFlags |= OF_SUPPRESS_NOTIFY_UNDER_ATTACK | OF_SUPPRESS_TECH_ANALYZER |
+ OF_DONT_AUTO_REPAIR | OF_DONT_PREVENT_BUILD_NEAR_OBJ | OF_DOESNT_NEED_POWER;
+
+ BaseClass::Spawn();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CObjectRallyFlag::Precache()
+{
+ PrecacheModel( RALLYFLAG_MODEL );
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose: Look for friendlies to rally
+//-----------------------------------------------------------------------------
+void CObjectRallyFlag::RallyThink( void )
+{
+ if ( !GetTeam() )
+ return;
+
+ // Time to die?
+ if ( gpGlobals->curtime > m_flExpiresAt )
+ {
+ UTIL_Remove( this );
+ return;
+ }
+
+ // Look for nearby players to rally
+ for ( int i = 0; i < GetTFTeam()->GetNumPlayers(); i++ )
+ {
+ CBaseTFPlayer *pPlayer = (CBaseTFPlayer *)GetTFTeam()->GetPlayer(i);
+ assert(pPlayer);
+
+ // Is it within range?
+ if ( ((pPlayer->GetAbsOrigin() - GetAbsOrigin()).Length() < RALLYFLAG_RADIUS ) && pPlayer->IsAlive() )
+ {
+ // Can I see it?
+ trace_t tr;
+ UTIL_TraceLine( EyePosition(), pPlayer->EyePosition(), MASK_SOLID_BRUSHONLY, this, COLLISION_GROUP_NONE, &tr);
+ CBaseEntity *pEntity = tr.m_pEnt;
+ if ( (tr.fraction == 1.0) || ( pEntity == pPlayer ) )
+ {
+ pPlayer->AttemptToPowerup( POWERUP_RUSH, RALLYFLAG_ADRENALIN_TIME );
+ }
+ }
+ }
+
+ SetNextThink( gpGlobals->curtime + RALLYFLAG_RATE );
+}
+