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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/tf_gameinterface.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
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Diffstat (limited to 'game/server/tf2/tf_gameinterface.cpp')
-rw-r--r--game/server/tf2/tf_gameinterface.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/game/server/tf2/tf_gameinterface.cpp b/game/server/tf2/tf_gameinterface.cpp
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+++ b/game/server/tf2/tf_gameinterface.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "gameinterface.h"
+#include "mapentities.h"
+
+
+void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
+{
+ minplayers = 2; // Force multiplayer.
+ maxplayers = MAX_PLAYERS;
+ defaultMaxPlayers = 32;
+}
+
+
+// -------------------------------------------------------------------------------------------- //
+// Mod-specific CServerGameDLL implementation.
+// -------------------------------------------------------------------------------------------- //
+
+void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
+{
+ MapEntity_ParseAllEntities( pMapEntities, NULL );
+}