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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf2/c_obj_armor_upgrade.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf2/c_obj_armor_upgrade.cpp')
-rw-r--r--game/server/tf2/c_obj_armor_upgrade.cpp43
1 files changed, 43 insertions, 0 deletions
diff --git a/game/server/tf2/c_obj_armor_upgrade.cpp b/game/server/tf2/c_obj_armor_upgrade.cpp
new file mode 100644
index 0000000..158d6c3
--- /dev/null
+++ b/game/server/tf2/c_obj_armor_upgrade.cpp
@@ -0,0 +1,43 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "c_obj_armor_upgrade.h"
+
+
+IMPLEMENT_CLIENTCLASS_DT(C_ArmorUpgrade, DT_ArmorUpgrade, CArmorUpgrade)
+END_RECV_TABLE()
+
+
+
+C_ArmorUpgrade::C_ArmorUpgrade()
+{
+}
+
+
+int C_ArmorUpgrade::DrawModel( int flags )
+{
+ C_BaseEntity *pParent = GetMoveParent();
+ if ( pParent )
+ {
+ C_BaseAnimating *pAnimating = dynamic_cast< C_BaseAnimating* >( pParent );
+ if ( pAnimating )
+ {
+ SetModelPointer( pParent->GetModel() );
+ SetSequence( pAnimating->GetSequence() );
+ m_nSkin = pAnimating->m_nSkin;
+ m_nBody = pAnimating->m_nBody;
+
+ SetLocalOrigin( Vector( 0, 0, 50 ) );
+ SetLocalAngles( QAngle( 0, 0, 0 ) );
+ InvalidateBoneCache();
+ }
+ }
+
+ return BaseClass::DrawModel( 0 );
+}
+
+