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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/tf_team.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/tf_team.h')
| -rw-r--r-- | game/server/tf/tf_team.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/game/server/tf/tf_team.h b/game/server/tf/tf_team.h new file mode 100644 index 0000000..2007473 --- /dev/null +++ b/game/server/tf/tf_team.h @@ -0,0 +1,126 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +//============================================================================= +#ifndef TF_TEAM_H +#define TF_TEAM_H +#ifdef _WIN32 +#pragma once +#endif + +#include "utlvector.h" +#include "team.h" +#include "tf_shareddefs.h" + +class CBaseObject; + +//============================================================================= +// TF Teams. +// +class CTFTeam : public CTeam +{ + DECLARE_CLASS( CTFTeam, CTeam ); + DECLARE_SERVERCLASS(); + +public: + + CTFTeam(); + + // Classes. +// int GetNumOfClass( TFClass iClass ); + + // CTeam + virtual void AddPlayer( CBasePlayer *pPlayer ); + virtual void RemovePlayer( CBasePlayer *pPlayer ); + + // TF Teams. +// CTFTeam *GetEnemyTeam(); + void SetColor( color32 color ); + color32 GetColor( void ); + + // Score. + void ShowScore( CBasePlayer *pPlayer ); + + // Objects. + void AddObject( CBaseObject *pObject ); + void RemoveObject( CBaseObject *pObject ); + bool IsObjectOnTeam( CBaseObject *pObject ) const; + int GetNumObjects( int iObjectType = -1 ); + CBaseObject *GetObject( int num ); + + // Flag Captures + int GetFlagCaptures( void ) { return m_nFlagCaptures; } + int GetTotalFlagCaptures( void ) const { return m_nTotalFlagCaptures; } + void SetFlagCaptures( int nCaptures ) { m_nFlagCaptures = nCaptures; } + void IncrementFlagCaptures( void ) { m_nFlagCaptures++; m_nTotalFlagCaptures++; } + + // Roles + void SetRole( int iTeamRole ) { m_iRole = iTeamRole; } + int GetRole( void ) { return m_iRole; } + + // KOTH Timers + void AddKOTHTime( int nTime ) { m_flTotalSecondsKOTHPointOwned += nTime; } + float GetKOTHTime() const { return m_flTotalSecondsKOTHPointOwned; } + + // PLR Track + void AddPLRTrack( float flPercentTraveled ) { m_flTotalPLRTrackPercentTraveled += flPercentTraveled; } + float GetTotalPLRTrackPercentTraveled() const { return m_flTotalPLRTrackPercentTraveled; } + + bool SetTeamLeader( CBasePlayer *pPlayer ); + CBasePlayer *GetTeamLeader( void ); + +private: + + color32 m_TeamColor; + CUtlVector< CHandle<CBaseObject> > m_aObjects; // List of team objects. + + CNetworkVar( int, m_nFlagCaptures ); + CNetworkVar( int, m_iRole ); + int m_nTotalFlagCaptures; + float m_flTotalSecondsKOTHPointOwned; + float m_flTotalPLRTrackPercentTraveled; + + CNetworkHandle( CBasePlayer, m_hLeader ); +}; + +class CTFTeamManager +{ +public: + + CTFTeamManager(); + + // Creation/Destruction. + bool Init( void ); + void Shutdown( void ); + + bool IsValidTeam( int iTeam ); + int GetTeamCount( void ); + CTFTeam *GetTeam( int iTeam ); + CTFTeam *GetSpectatorTeam(); + + color32 GetUndefinedTeamColor( void ); + + void AddTeamScore( int iTeam, int iScoreToAdd ); + + void IncrementFlagCaptures( int iTeam ); + int GetFlagCaptures( int iTeam ); + + // Screen prints. + void PlayerCenterPrint( CBasePlayer *pPlayer, const char *msg_name, const char *param1 = NULL, const char *param2 = NULL, const char *param3 = NULL, const char *param4 = NULL ); + void TeamCenterPrint( int iTeam, const char *msg_name, const char *param1 = NULL, const char *param2 = NULL, const char *param3 = NULL, const char *param4 = NULL ); + void PlayerTeamCenterPrint( CBasePlayer *pPlayer, const char *msg_name, const char *param1 = NULL, const char *param2 = NULL, const char *param3 = NULL, const char *param4 = NULL ); + + // Vox + +private: + + int Create( const char *pName, color32 color ); + +private: + + color32 m_UndefinedTeamColor; +}; + +extern CTFTeamManager *TFTeamMgr(); +extern CTFTeam *GetGlobalTFTeam( int iIndex ); + +#endif // TF_TEAM_H |