diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/halloween/zombie/zombie_spawner.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/halloween/zombie/zombie_spawner.cpp')
| -rw-r--r-- | game/server/tf/halloween/zombie/zombie_spawner.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/game/server/tf/halloween/zombie/zombie_spawner.cpp b/game/server/tf/halloween/zombie/zombie_spawner.cpp new file mode 100644 index 0000000..cf0e3cb --- /dev/null +++ b/game/server/tf/halloween/zombie/zombie_spawner.cpp @@ -0,0 +1,86 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// +// +//============================================================================= +#include "cbase.h" + +#include "tf_shareddefs.h" +#include "zombie.h" +#include "zombie_spawner.h" + +LINK_ENTITY_TO_CLASS( tf_zombie_spawner, CZombieSpawner ); + +BEGIN_DATADESC( CZombieSpawner ) + DEFINE_KEYFIELD( m_flZombieLifeTime, FIELD_FLOAT, "zombie_lifetime" ), + DEFINE_KEYFIELD( m_nMaxActiveZombies, FIELD_INTEGER, "max_zombies" ), + DEFINE_KEYFIELD( m_bInfiniteZombies, FIELD_BOOLEAN, "infinite_zombies" ), + DEFINE_KEYFIELD( m_nSkeletonType, FIELD_INTEGER, "zombie_type" ), + DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), + DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), + DEFINE_INPUTFUNC( FIELD_INTEGER, "SetMaxActiveZombies", InputSetMaxActiveZombies ), +END_DATADESC() + +CZombieSpawner::CZombieSpawner() +{ + m_bEnabled = false; + m_bInfiniteZombies = false; + m_nMaxActiveZombies = 1; + m_flZombieLifeTime = 0; + m_nSkeletonType = 0; + m_nSpawned = 0; +} + + +void CZombieSpawner::Spawn() +{ + BaseClass::Spawn(); + + SetNextThink( gpGlobals->curtime ); +} + + +void CZombieSpawner::Think() +{ + m_activeZombies.FindAndFastRemove( NULL ); + + if ( m_bEnabled && ( ( m_bInfiniteZombies && m_activeZombies.Count() < m_nMaxActiveZombies ) || ( !m_bInfiniteZombies && m_nSpawned < m_nMaxActiveZombies ) ) ) + { + CZombie *pZombie = CZombie::SpawnAtPos( GetAbsOrigin(), m_flZombieLifeTime, TF_TEAM_HALLOWEEN, NULL, (CZombie::SkeletonType_t)m_nSkeletonType ); + if ( pZombie ) + { + m_nSpawned++; + m_activeZombies.AddToTail( pZombie ); + } + + SetNextThink( gpGlobals->curtime + RandomFloat( 1.5f, 3.f ) ); + return; + } + + SetNextThink( gpGlobals->curtime + 0.2f ); +} + + +void CZombieSpawner::InputEnable( inputdata_t &inputdata ) +{ + m_bEnabled = true; + + SetNextThink( gpGlobals->curtime ); +} + + +void CZombieSpawner::InputDisable( inputdata_t &inputdata ) +{ + m_bEnabled = false; + m_nSpawned = 0; + + m_activeZombies.Purge(); + + SetNextThink( gpGlobals->curtime ); +} + + +void CZombieSpawner::InputSetMaxActiveZombies( inputdata_t &inputdata ) +{ + m_nMaxActiveZombies = inputdata.value.Int(); +} |