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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/halloween/spell/tf_spell_pickup.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf/halloween/spell/tf_spell_pickup.cpp')
-rw-r--r--game/server/tf/halloween/spell/tf_spell_pickup.cpp111
1 files changed, 111 insertions, 0 deletions
diff --git a/game/server/tf/halloween/spell/tf_spell_pickup.cpp b/game/server/tf/halloween/spell/tf_spell_pickup.cpp
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+++ b/game/server/tf/halloween/spell/tf_spell_pickup.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Spell
+//
+//=============================================================================//
+#include "cbase.h"
+
+#include "tf_spell_pickup.h"
+#include "tf_player.h"
+#include "halloween/tf_weapon_spellbook.h"
+#include "tf_gamerules.h"
+
+LINK_ENTITY_TO_CLASS( tf_spell_pickup, CSpellPickup );
+
+BEGIN_DATADESC( CSpellPickup )
+
+ // Keyfields.
+ DEFINE_KEYFIELD( m_nTier, FIELD_INTEGER, "tier" ),
+
+END_DATADESC();
+
+
+//-----------------------------------------------------------------------------
+CSpellPickup::CSpellPickup()
+{
+ m_nTier = 0;
+}
+
+//-----------------------------------------------------------------------------
+void CSpellPickup::Spawn( void )
+{
+ BaseClass::Spawn();
+ m_nSkin = m_nTier;
+}
+
+//-----------------------------------------------------------------------------
+void CSpellPickup::Precache( void )
+{
+ BaseClass::Precache();
+
+ PrecacheScriptSound( "Halloween.spell_pickup" );
+ PrecacheScriptSound( "Halloween.spell_pickup_rare" );
+}
+
+//-----------------------------------------------------------------------------
+bool CSpellPickup::MyTouch( CBasePlayer *pPlayer )
+{
+ CTFPlayer *pTFPlayer = ToTFPlayer( pPlayer );
+ if ( pTFPlayer )
+ {
+ CTFSpellBook *pSpellBook = dynamic_cast< CTFSpellBook* >( pTFPlayer->GetEntityForLoadoutSlot( LOADOUT_POSITION_ACTION ) );
+ if ( pSpellBook )
+ {
+ pSpellBook->RollNewSpell( m_nTier );
+
+ CSingleUserRecipientFilter filter( pPlayer );
+ const char *pszSoundName = ( m_nTier > 0 ) ? "Halloween.spell_pickup_rare" : "Halloween.spell_pickup";
+ EmitSound( filter, entindex(), pszSoundName );
+ }
+ }
+
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+bool CSpellPickup::ItemCanBeTouchedByPlayer( CBasePlayer *pPlayer )
+{
+ if ( IsDisabled() )
+ return false;
+
+ // Dont let them pick up new spells if they already have a spell unless its a tier 1 spell
+ CTFPlayer *pTFPlayer = ToTFPlayer( pPlayer );
+ if ( pTFPlayer && m_nTier == 0 )
+ {
+ CTFSpellBook *pSpellBook = dynamic_cast< CTFSpellBook* >( pTFPlayer->GetEntityForLoadoutSlot( LOADOUT_POSITION_ACTION ) );
+ if ( !pSpellBook )
+ {
+ // TEMP
+ ClientPrint( pPlayer, HUD_PRINTCENTER, "Equip a SpellBook in your ActionSlot to pick this up.", pPlayer->GetPlayerName() );
+ return false;
+ }
+
+ if ( pSpellBook->HasASpellWithCharges() )
+ {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+const char *CSpellPickup::GetPowerupModel( void )
+{
+ if ( TFGameRules() && TFGameRules()->IsHalloweenScenario( CTFGameRules::HALLOWEEN_SCENARIO_DOOMSDAY ) )
+ {
+ if ( m_nTier == 1 )
+ {
+ return "models/items/crystal_ball_pickup_major.mdl";
+ }
+ return "models/items/crystal_ball_pickup.mdl";
+ }
+
+ if ( m_nTier == 1 )
+ {
+ return "models/props_halloween/hwn_spellbook_upright_major.mdl";
+ }
+
+ return BaseClass::GetPowerupModel();
+}