diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/func_passtime_goal.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/func_passtime_goal.cpp')
| -rw-r--r-- | game/server/tf/func_passtime_goal.cpp | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/game/server/tf/func_passtime_goal.cpp b/game/server/tf/func_passtime_goal.cpp new file mode 100644 index 0000000..2375fee --- /dev/null +++ b/game/server/tf/func_passtime_goal.cpp @@ -0,0 +1,147 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +// func_passtime_goal - based on func_capture_zone +#include "cbase.h" +#include "func_passtime_goal.h" +#include "tf_passtime_ball.h" +#include "tf_passtime_logic.h" +#include "passtime_convars.h" +#include "tf_team.h" +#include "tf_player.h" +#include "tf_gamerules.h" +#include "tf_gamestats.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +BEGIN_DATADESC( CFuncPasstimeGoal ) + DEFINE_KEYFIELD( m_iPoints, FIELD_INTEGER, "points" ), + DEFINE_FUNCTION( CFuncPasstimeGoalShim::StartTouch ), + DEFINE_FUNCTION( CFuncPasstimeGoalShim::EndTouch ), + DEFINE_OUTPUT( m_onScoreBlu, "OnScoreBlu" ), + DEFINE_OUTPUT( m_onScoreRed, "OnScoreRed" ), +END_DATADESC() + +//----------------------------------------------------------------------------- +LINK_ENTITY_TO_CLASS( func_passtime_goal, CFuncPasstimeGoal ); + +//----------------------------------------------------------------------------- +IMPLEMENT_SERVERCLASS_ST( CFuncPasstimeGoal, DT_FuncPasstimeGoal ) + SendPropBool( SENDINFO( m_bTriggerDisabled ) ), + SendPropInt( SENDINFO( m_iGoalType ) ), +END_SEND_TABLE() + +//----------------------------------------------------------------------------- +CFuncPasstimeGoal::CFuncPasstimeGoal() +{ + m_iPoints = -1; + m_bTriggerDisabled = false; +} + +//----------------------------------------------------------------------------- +void CFuncPasstimeGoal::Spawn() +{ + // HACK spawnflags to work around initially wrong understanding of how triggers work; needs rewrite and map changes + AddSpawnFlags( GetSpawnFlags() << 24 ); + RemoveSpawnFlags( 0xffffff ); + AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS | SF_TRIGGER_ALLOW_PHYSICS ); + + InitTrigger(); + m_bTriggerDisabled = m_bDisabled; + SetThink( &CFuncPasstimeGoal::GoalThink ); + SetNextThink( gpGlobals->curtime ); + + // set goal type + if ( BTowerGoal() ) + { + m_iGoalType = TYPE_TOWER; + } + else if ( BEnablePlayerScore() ) + { + m_iGoalType = TYPE_ENDZONE; + } + else + { + m_iGoalType = TYPE_HOOP; + } +} + +//----------------------------------------------------------------------------- +void CFuncPasstimeGoal::GoalThink() +{ + SetNextThink( gpGlobals->curtime ); + m_bTriggerDisabled = m_bDisabled; + + for( int i = 0; i < m_hTouchingEntities.Count(); ++i ) + { + CTFPlayer *pPlayer = ToTFPlayer( m_hTouchingEntities[i] ); + if ( pPlayer ) + { + g_pPasstimeLogic->OnStayInGoal( pPlayer, this ); + } + } +} + +//----------------------------------------------------------------------------- +bool CFuncPasstimeGoal::CanTouchMe( CBaseEntity *pOther ) +{ + return !m_bDisabled + && (pOther != 0) + && (g_pPasstimeLogic != 0); +} + +//----------------------------------------------------------------------------- +void CFuncPasstimeGoal::ShimStartTouch( CBaseEntity *pOther ) +{ + if ( !CanTouchMe( pOther ) ) + { + return; + } + if ( CPasstimeBall *pBall = dynamic_cast<CPasstimeBall*>( pOther ) ) + { + g_pPasstimeLogic->OnEnterGoal( pBall, this ); + } + else if ( pOther->IsPlayer() ) + { + g_pPasstimeLogic->OnEnterGoal( ToTFPlayer( pOther ), this ); + } +} + +//----------------------------------------------------------------------------- +void CFuncPasstimeGoal::ShimEndTouch( CBaseEntity *pOther ) +{ + if ( !CanTouchMe( pOther ) ) + { + return; + } + if ( CPasstimeBall *pBall = dynamic_cast<CPasstimeBall*>( pOther ) ) + { + g_pPasstimeLogic->OnExitGoal( pBall, this ); + } +} + +//----------------------------------------------------------------------------- +void CFuncPasstimeGoal::OnScore( int iTeam ) +{ + if( iTeam == TF_TEAM_RED ) + { + m_onScoreRed.FireOutput( this, this ); + } + else if( iTeam == TF_TEAM_BLUE ) + { + m_onScoreBlu.FireOutput( this, this ); + } +} + +//----------------------------------------------------------------------------- +int CFuncPasstimeGoal::UpdateTransmitState() +{ + // so the hud can point to it + return SetTransmitState( FL_EDICT_ALWAYS ); +} |