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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/func_nogrenades.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf/func_nogrenades.cpp')
-rw-r--r--game/server/tf/func_nogrenades.cpp127
1 files changed, 127 insertions, 0 deletions
diff --git a/game/server/tf/func_nogrenades.cpp b/game/server/tf/func_nogrenades.cpp
new file mode 100644
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+++ b/game/server/tf/func_nogrenades.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CTF NoGrenades Zone.
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "tf_player.h"
+#include "tf_item.h"
+#include "func_nogrenades.h"
+
+LINK_ENTITY_TO_CLASS( func_nogrenades, CNoGrenadesZone );
+
+//=============================================================================
+//
+// CTF NoGrenades Zone functions.
+//
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CNoGrenadesZone::CNoGrenadesZone()
+{
+ m_bDisabled = false;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Spawn function for the entity
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::Spawn( void )
+{
+ Precache();
+ BaseClass::Spawn();
+ InitTrigger();
+
+ AddSpawnFlags( SF_TRIGGER_ALLOW_ALL ); // so we can keep track of who is touching us
+ AddEffects( EF_NODRAW );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::Precache( void )
+{
+ PrecacheModel( NOGRENADE_SPRITE );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Return true if the specified entity is touching this zone
+//-----------------------------------------------------------------------------
+bool CNoGrenadesZone::IsTouching( const CBaseEntity *pEntity ) const
+{
+ return BaseClass::IsTouching( pEntity );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::InputEnable( inputdata_t &inputdata )
+{
+ SetDisabled( false );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::InputDisable( inputdata_t &inputdata )
+{
+ SetDisabled( true );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+bool CNoGrenadesZone::IsDisabled( void )
+{
+ return m_bDisabled;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::InputToggle( inputdata_t &inputdata )
+{
+ if ( m_bDisabled )
+ {
+ SetDisabled( false );
+ }
+ else
+ {
+ SetDisabled( true );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CNoGrenadesZone::SetDisabled( bool bDisabled )
+{
+ m_bDisabled = bDisabled;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Return true if the specified entity is in a NoGrenades zone
+//-----------------------------------------------------------------------------
+bool InNoGrenadeZone( CBaseEntity *pEntity )
+{
+ if ( pEntity )
+ {
+ CBaseEntity *pTempEnt = NULL;
+ while ( ( pTempEnt = gEntList.FindEntityByClassname( pTempEnt, "func_nogrenades" ) ) != NULL )
+ {
+ CNoGrenadesZone *pZone = dynamic_cast<CNoGrenadesZone *>( pTempEnt );
+
+ if ( !pZone->IsDisabled() && pZone->PointIsWithin( pEntity->GetAbsOrigin() ) )
+ {
+ int iTeam = pZone->GetTeamNumber();
+ if ( !iTeam || ( iTeam && ( pEntity->GetTeamNumber() == iTeam ) ) )
+ {
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}