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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/entity_healthkit.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: CTF HealthKit.
+//
+//=============================================================================//
+#ifndef ENTITY_HEALTHKIT_H
+#define ENTITY_HEALTHKIT_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tf_powerup.h"
+#include "tf_gamerules.h"
+
+#define TF_MEDKIT_SMALL_BDAY "models/items/medkit_small_bday.mdl"
+#define TF_MEDKIT_MEDIUM_BDAY "models/items/medkit_medium_bday.mdl"
+#define TF_MEDKIT_LARGE_BDAY "models/items/medkit_large_bday.mdl"
+
+#define TF_MEDKIT_SMALL_HALLOWEEN "models/props_halloween/halloween_medkit_small.mdl"
+#define TF_MEDKIT_MEDIUM_HALLOWEEN "models/props_halloween/halloween_medkit_medium.mdl"
+#define TF_MEDKIT_LARGE_HALLOWEEN "models/props_halloween/halloween_medkit_large.mdl"
+
+//=============================================================================
+//
+// CTF HealthKit class.
+//
+
+DECLARE_AUTO_LIST( IHealthKitAutoList );
+
+class CHealthKit : public CTFPowerup, public IHealthKitAutoList
+{
+public:
+ DECLARE_CLASS( CHealthKit, CTFPowerup );
+
+ void Spawn( void );
+ virtual void Precache( void );
+ virtual bool MyTouch( CBasePlayer *pPlayer );
+
+ virtual void UpdateModelIndexOverrides( void )
+ {
+ if ( modelinfo )
+ {
+ SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
+ SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_MEDKIT_LARGE_BDAY ) );
+ SetModelIndexOverride( VISION_MODE_HALLOWEEN, modelinfo->GetModelIndex( TF_MEDKIT_LARGE_HALLOWEEN ) );
+ }
+ }
+
+ virtual const char *GetDefaultPowerupModel( void )
+ {
+ if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
+ {
+ return TF_MEDKIT_LARGE_BDAY;
+ }
+
+ return "models/items/medkit_large.mdl";
+ }
+
+ powerupsize_t GetPowerupSize( void ) { return POWERUP_FULL; }
+ virtual const char *GetHealthKitName( void ) { return "medkit_large"; }
+
+ virtual float GetRespawnDelay( void );
+};
+
+class CHealthKitSmall : public CHealthKit
+{
+public:
+ DECLARE_CLASS( CHealthKitSmall, CHealthKit );
+ powerupsize_t GetPowerupSize( void ) { return POWERUP_SMALL; }
+ virtual const char *GetHealthKitName( void ) { return "medkit_small"; }
+
+ virtual void Precache( void )
+ {
+ PrecacheModel( TF_MEDKIT_SMALL_BDAY ); // always precache this for PyroVision
+ PrecacheModel( TF_MEDKIT_SMALL_HALLOWEEN ); // always precache this for Halloween Vision
+ BaseClass::Precache();
+ }
+
+ virtual void UpdateModelIndexOverrides( void )
+ {
+ if ( modelinfo )
+ {
+ SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
+ SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_MEDKIT_SMALL_BDAY ) );
+ SetModelIndexOverride( VISION_MODE_HALLOWEEN, modelinfo->GetModelIndex( TF_MEDKIT_SMALL_HALLOWEEN ) );
+ }
+ }
+
+ virtual const char *GetDefaultPowerupModel( void )
+ {
+ if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
+ {
+ return TF_MEDKIT_SMALL_BDAY;
+ }
+
+ return "models/items/medkit_small.mdl";
+ }
+};
+
+class CHealthKitMedium : public CHealthKit
+{
+public:
+ DECLARE_CLASS( CHealthKitMedium, CHealthKit );
+ powerupsize_t GetPowerupSize( void ) { return POWERUP_MEDIUM; }
+ virtual const char *GetHealthKitName( void ) { return "medkit_medium"; }
+
+ virtual void Precache( void )
+ {
+ PrecacheModel( TF_MEDKIT_MEDIUM_BDAY ); // always precache this for PyroVision
+ PrecacheModel( TF_MEDKIT_MEDIUM_HALLOWEEN ); // always precache this for Halloween Vision
+ BaseClass::Precache();
+ }
+
+ virtual void UpdateModelIndexOverrides( void )
+ {
+ if ( modelinfo )
+ {
+ SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
+ SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_MEDKIT_MEDIUM_BDAY ) );
+ SetModelIndexOverride( VISION_MODE_HALLOWEEN, modelinfo->GetModelIndex( TF_MEDKIT_MEDIUM_HALLOWEEN ) );
+ }
+ }
+
+ virtual const char *GetDefaultPowerupModel( void )
+ {
+ if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
+ {
+ return TF_MEDKIT_MEDIUM_BDAY;
+ }
+
+ return "models/items/medkit_medium.mdl";
+ }
+};
+
+//=============================================================================
+//
+// CTF HealthAmmoKit class. Combo health and ammo kit.
+//
+// In choosing whether to derive from HealthKit, AmmoPack, or neither, it seemed
+// like there was more special behavior for health kits that we want to inherit (in particular
+// considering a Heavy's sandvich to be a health kit) than ammo kit behavior. Deriving from
+// health kit created the minimum code churn.
+//
+
+class CHealthAmmoKit : public CHealthKit
+{
+public:
+ DECLARE_CLASS( CHealthAmmoKit, CHealthKit );
+ powerupsize_t GetPowerupSize( void ) { return POWERUP_SMALL; }
+ virtual const char *GetHealthKitName( void ) { return "healthammokit"; }
+
+ virtual bool MyTouch( CBasePlayer *pPlayer );
+
+ virtual void Precache( void )
+ {
+ PrecacheModel( TF_MEDKIT_MEDIUM_BDAY ); // always precache this for PyroVision
+ PrecacheModel( TF_MEDKIT_MEDIUM_HALLOWEEN ); // always precache this for Halloween Vision
+ BaseClass::Precache();
+ }
+
+ virtual void UpdateModelIndexOverrides( void )
+ {
+ if ( modelinfo )
+ {
+ SetModelIndexOverride( VISION_MODE_NONE, modelinfo->GetModelIndex( GetPowerupModel() ) );
+ SetModelIndexOverride( VISION_MODE_PYRO, modelinfo->GetModelIndex( TF_MEDKIT_MEDIUM_BDAY ) );
+ SetModelIndexOverride( VISION_MODE_HALLOWEEN, modelinfo->GetModelIndex( TF_MEDKIT_MEDIUM_HALLOWEEN ) );
+ }
+ }
+
+ virtual const char *GetDefaultPowerupModel( void )
+ {
+ if ( TFGameRules() && TFGameRules()->IsHolidayActive( kHoliday_TFBirthday ) )
+ {
+ return TF_MEDKIT_MEDIUM_BDAY;
+ }
+
+ return "models/items/medkit_medium.mdl";
+ }
+};
+
+#endif // ENTITY_HEALTHKIT_H
+
+