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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h')
| -rw-r--r-- | game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h b/game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h new file mode 100644 index 0000000..799a4af --- /dev/null +++ b/game/server/tf/bot/behavior/tf_bot_retreat_to_cover.h @@ -0,0 +1,41 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// tf_bot_retreat_to_cover.h +// Retreat to local cover from known threats +// Michael Booth, June 2009 + +#ifndef TF_BOT_RETREAT_TO_COVER_H +#define TF_BOT_RETREAT_TO_COVER_H + +class CTFBotRetreatToCover : public Action< CTFBot > +{ +public: + CTFBotRetreatToCover( float hideDuration = -1.0f ); + CTFBotRetreatToCover( Action< CTFBot > *actionToChangeToOnceCoverReached ); + + virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); + virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); + + virtual EventDesiredResult< CTFBot > OnStuck( CTFBot *me ); + virtual EventDesiredResult< CTFBot > OnMoveToSuccess( CTFBot *me, const Path *path ); + virtual EventDesiredResult< CTFBot > OnMoveToFailure( CTFBot *me, const Path *path, MoveToFailureType reason ); + + virtual QueryResultType ShouldHurry( const INextBot *me ) const; // are we in a hurry? + + virtual const char *GetName( void ) const { return "RetreatToCover"; }; + +private: + float m_hideDuration; + Action< CTFBot > *m_actionToChangeToOnceCoverReached; + + PathFollower m_path; + CountdownTimer m_repathTimer; + + CTFNavArea *m_coverArea; + CountdownTimer m_waitInCoverTimer; + + CTFNavArea *FindCoverArea( CTFBot *me ); +}; + + + +#endif // TF_BOT_RETREAT_TO_COVER_H |