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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/tf/bot/behavior/spy/tf_bot_spy_hide.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/tf/bot/behavior/spy/tf_bot_spy_hide.h')
-rw-r--r--game/server/tf/bot/behavior/spy/tf_bot_spy_hide.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/game/server/tf/bot/behavior/spy/tf_bot_spy_hide.h b/game/server/tf/bot/behavior/spy/tf_bot_spy_hide.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+// tf_bot_spy_hide.h
+// Move to a hiding spot
+// Michael Booth, September 2011
+
+#ifndef TF_BOT_SPY_HIDE
+#define TF_BOT_SPY_HIDE
+
+#include "Path/NextBotPathFollow.h"
+
+class CTFBotSpyHide : public Action< CTFBot >
+{
+public:
+ CTFBotSpyHide( CTFPlayer *victim = NULL );
+ virtual ~CTFBotSpyHide() { }
+
+ virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction );
+ virtual ActionResult< CTFBot > Update( CTFBot *me, float interval );
+
+ virtual ActionResult< CTFBot > OnResume( CTFBot *me, Action< CTFBot > *interruptingAction );
+
+ virtual EventDesiredResult< CTFBot > OnMoveToSuccess( CTFBot *me, const Path *path );
+ virtual EventDesiredResult< CTFBot > OnMoveToFailure( CTFBot *me, const Path *path, MoveToFailureType reason );
+
+ virtual QueryResultType ShouldAttack( const INextBot *me, const CKnownEntity *them ) const; // should we attack "them"?
+
+ virtual const char *GetName( void ) const { return "SpyHide"; };
+
+private:
+ CHandle< CTFPlayer > m_initialVictim;
+
+ HidingSpot *m_hidingSpot;
+ bool FindHidingSpot( CTFBot *me );
+ CountdownTimer m_findTimer;
+
+ PathFollower m_path;
+ CountdownTimer m_repathTimer;
+ bool m_isAtGoal;
+
+ float m_incursionThreshold;
+
+ CountdownTimer m_talkTimer;
+};
+
+#endif // TF_BOT_SPY_HIDE