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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/testfunctions.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/testfunctions.cpp')
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diff --git a/game/server/testfunctions.cpp b/game/server/testfunctions.cpp
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "convar.h"
+#include "tier0/dbg.h"
+#include "player.h"
+#include "world.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+void Test_CreateEntity( const CCommand &args )
+{
+ CBasePlayer *pPlayer = UTIL_GetCommandClient();
+
+ // Require a player entity or that the command was entered from the dedicated server console
+ if ( !pPlayer && UTIL_GetCommandClientIndex() > 0 )
+ {
+ return;
+ }
+
+ if ( args.ArgC() < 2 )
+ {
+ Error( "Test_CreateEntity: requires entity classname argument." );
+ }
+
+ const char *pClassName = args[ 1 ];
+
+ // Don't allow regular users to create point_servercommand entities for the same reason as blocking ent_fire
+ if ( pPlayer && !Q_stricmp( pClassName, "point_servercommand" ) )
+ {
+ if ( engine->IsDedicatedServer() )
+ {
+ // We allow people with disabled autokick to do it, because they already have rcon.
+ if ( pPlayer->IsAutoKickDisabled() == false )
+ return;
+ }
+ else if ( gpGlobals->maxClients > 1 )
+ {
+ // On listen servers with more than 1 player, only allow the host to create point_servercommand.
+ CBasePlayer *pHostPlayer = UTIL_GetListenServerHost();
+ if ( pPlayer != pHostPlayer )
+ return;
+ }
+ }
+
+ if ( !CreateEntityByName( pClassName ) )
+ {
+ Error( "Test_CreateEntity( %s ) failed.", pClassName );
+ }
+}
+
+
+void Test_RandomPlayerPosition()
+{
+ CBasePlayer *pPlayer = UTIL_GetLocalPlayer();
+ CWorld *pWorld = GetWorldEntity();
+ if ( !pPlayer )
+ {
+ Error( "Test_RandomPlayerPosition: no local player entity." );
+ }
+ else if ( !pWorld )
+ {
+ Error( "Test_RandomPlayerPosition: no world entity." );
+ }
+
+
+
+ Vector vMin, vMax;
+ pWorld->GetWorldBounds( vMin, vMax );
+
+ Vector vecOrigin;
+ vecOrigin.x = RandomFloat( vMin.x, vMax.x );
+ vecOrigin.y = RandomFloat( vMin.y, vMax.y );
+ vecOrigin.z = RandomFloat( vMin.z, vMax.z );
+ pPlayer->ForceOrigin( vecOrigin );
+}
+
+
+ConCommand cc_Test_CreateEntity( "Test_CreateEntity", Test_CreateEntity, 0, FCVAR_CHEAT );
+ConCommand cc_Test_RandomPlayerPosition( "Test_RandomPlayerPosition", Test_RandomPlayerPosition, 0, FCVAR_CHEAT );
+
+