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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/te_killplayerattachments.cpp | |
| download | archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.tar.xz archived-source-engine-2018-hl2-src-3bf9df6b2785fa6d951086978a3e66f49427166a.zip | |
Diffstat (limited to 'game/server/te_killplayerattachments.cpp')
| -rw-r--r-- | game/server/te_killplayerattachments.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/game/server/te_killplayerattachments.cpp b/game/server/te_killplayerattachments.cpp new file mode 100644 index 0000000..1d6ae16 --- /dev/null +++ b/game/server/te_killplayerattachments.cpp @@ -0,0 +1,92 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "basetempentity.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dispatches blood stream tempentity +//----------------------------------------------------------------------------- +class CTEKillPlayerAttachments : public CBaseTempEntity +{ +public: + DECLARE_CLASS( CTEKillPlayerAttachments, CBaseTempEntity ); + + CTEKillPlayerAttachments( const char *name ); + virtual ~CTEKillPlayerAttachments( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ); + + DECLARE_SERVERCLASS(); + +public: + CNetworkVar( int, m_nPlayer ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *name - +//----------------------------------------------------------------------------- +CTEKillPlayerAttachments::CTEKillPlayerAttachments( const char *name ) : + CBaseTempEntity( name ) +{ + m_nPlayer = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +CTEKillPlayerAttachments::~CTEKillPlayerAttachments( void ) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *current_origin - +// *current_angles - +//----------------------------------------------------------------------------- +void CTEKillPlayerAttachments::Test( const Vector& current_origin, const QAngle& current_angles ) +{ + m_nPlayer = 1; + + CBroadcastRecipientFilter filter; + Create( filter, 0.0 ); +} + + +IMPLEMENT_SERVERCLASS_ST(CTEKillPlayerAttachments, DT_TEKillPlayerAttachments) + SendPropInt( SENDINFO(m_nPlayer), 5, SPROP_UNSIGNED ), +END_SEND_TABLE() + + +// Singleton to fire TEKillPlayerAttachments objects +static CTEKillPlayerAttachments g_TEKillPlayerAttachments( "KillPlayerAttachments" ); + +//----------------------------------------------------------------------------- +// Purpose: +// Input : msg_dest - +// delay - +// *origin - +// *recipient - +// player - +//----------------------------------------------------------------------------- +void TE_KillPlayerAttachments( IRecipientFilter& filter, float delay, + int player ) +{ + g_TEKillPlayerAttachments.m_nPlayer = player; + + // Send it over the wire + g_TEKillPlayerAttachments.Create( filter, delay ); +}
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