diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/steamjet.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/steamjet.cpp')
| -rw-r--r-- | game/server/steamjet.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/game/server/steamjet.cpp b/game/server/steamjet.cpp new file mode 100644 index 0000000..f8c3107 --- /dev/null +++ b/game/server/steamjet.cpp @@ -0,0 +1,130 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Implements the server side of a steam jet particle system entity. +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "steamjet.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//Networking +IMPLEMENT_SERVERCLASS_ST(CSteamJet, DT_SteamJet) + SendPropFloat(SENDINFO(m_SpreadSpeed), 0, SPROP_NOSCALE), + SendPropFloat(SENDINFO(m_Speed), 0, SPROP_NOSCALE), + SendPropFloat(SENDINFO(m_StartSize), 0, SPROP_NOSCALE), + SendPropFloat(SENDINFO(m_EndSize), 0, SPROP_NOSCALE), + SendPropFloat(SENDINFO(m_Rate), 0, SPROP_NOSCALE), + SendPropFloat(SENDINFO(m_JetLength), 0, SPROP_NOSCALE), + SendPropInt(SENDINFO(m_bEmit), 1, SPROP_UNSIGNED), + SendPropInt(SENDINFO(m_bFaceLeft), 1, SPROP_UNSIGNED), // For support of legacy env_steamjet, which faced left instead of forward. + SendPropInt(SENDINFO(m_nType), 32, SPROP_UNSIGNED), + SendPropInt( SENDINFO(m_spawnflags), 8, SPROP_UNSIGNED ), + SendPropFloat(SENDINFO(m_flRollSpeed), 0, SPROP_NOSCALE), +END_SEND_TABLE() + +LINK_ENTITY_TO_CLASS( env_steam, CSteamJet ); +LINK_ENTITY_TO_CLASS( env_steamjet, CSteamJet ); // For support of legacy env_steamjet, which faced left instead of forward. + +//Save/restore +BEGIN_DATADESC( CSteamJet ) + + //Keyvalue fields + DEFINE_KEYFIELD( m_StartSize, FIELD_FLOAT, "StartSize" ), + DEFINE_KEYFIELD( m_EndSize, FIELD_FLOAT, "EndSize" ), + DEFINE_KEYFIELD( m_InitialState, FIELD_BOOLEAN, "InitialState" ), + DEFINE_KEYFIELD( m_nType, FIELD_INTEGER, "Type" ), + DEFINE_KEYFIELD( m_flRollSpeed, FIELD_FLOAT, "RollSpeed" ), + + //Regular fields + DEFINE_FIELD( m_bEmit, FIELD_INTEGER ), + DEFINE_FIELD( m_bFaceLeft, FIELD_BOOLEAN ), + + // Inputs + DEFINE_INPUT( m_JetLength, FIELD_FLOAT, "JetLength" ), + DEFINE_INPUT( m_SpreadSpeed, FIELD_FLOAT, "SpreadSpeed" ), + DEFINE_INPUT( m_Speed, FIELD_FLOAT, "Speed" ), + DEFINE_INPUT( m_Rate, FIELD_FLOAT, "Rate" ), + + DEFINE_INPUTFUNC( FIELD_VOID, "TurnOn", InputTurnOn ), + DEFINE_INPUTFUNC( FIELD_VOID, "TurnOff", InputTurnOff ), + DEFINE_INPUTFUNC( FIELD_VOID, "Toggle", InputToggle ), + +END_DATADESC() + + +CSteamJet::CSteamJet( void ) +{ + m_flRollSpeed = 8.0f; +} +//----------------------------------------------------------------------------- +// Purpose: Called before spawning, after key values have been set. +//----------------------------------------------------------------------------- +void CSteamJet::Spawn( void ) +{ + Precache(); + + // + // Legacy env_steamjet pointed left instead of forward. + // + if ( FClassnameIs( this, "env_steamjet" )) + { + m_bFaceLeft = true; + } + + if ( m_InitialState ) + { + m_bEmit = true; + } +} + +void CSteamJet::Precache( void ) +{ + PrecacheMaterial( "particle/particle_smokegrenade" ); + PrecacheMaterial( "sprites/heatwave" ); +} + + void CSteamJet::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value ) + { + if (!pActivator->IsPlayer()) + { + if (useType == USE_ON) + { + m_bEmit = true; + } + else if (useType == USE_OFF) + { + m_bEmit = false; + } + } + } + + +//----------------------------------------------------------------------------- +// Purpose: Input handler for toggling the steam jet on/off. +//----------------------------------------------------------------------------- +void CSteamJet::InputToggle(inputdata_t &data) +{ + m_bEmit = !m_bEmit; +} + + +//----------------------------------------------------------------------------- +// Purpose: Input handler for turning on the steam jet. +//----------------------------------------------------------------------------- +void CSteamJet::InputTurnOn(inputdata_t &data) +{ + m_bEmit = true; +} + + +//----------------------------------------------------------------------------- +// Purpose: Input handler for turning off the steam jet. +//----------------------------------------------------------------------------- +void CSteamJet::InputTurnOff(inputdata_t &data) +{ + m_bEmit = false; +} |