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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/server_dod.vpc
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/server_dod.vpc')
-rw-r--r--game/server/server_dod.vpc191
1 files changed, 191 insertions, 0 deletions
diff --git a/game/server/server_dod.vpc b/game/server/server_dod.vpc
new file mode 100644
index 0000000..23ae3ee
--- /dev/null
+++ b/game/server/server_dod.vpc
@@ -0,0 +1,191 @@
+//-----------------------------------------------------------------------------
+// SERVER_DOD.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR "..\.."
+$Macro GAMENAME "dod"
+
+$Include "$SRCDIR\game\server\server_base.vpc"
+
+$Linux
+{
+ $BuildForLinux 1
+}
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared\dod,.\dod"
+ $PreprocessorDefinitions "$BASE;BOTS;DOD_DLL"
+ }
+}
+
+$Project "Server (DoD)"
+{
+ $Folder "Source Files"
+ {
+ -$File "ai_concommands.cpp"
+
+ $File "$SRCDIR\game\shared\playerclass_info_parse.cpp"
+ $File "$SRCDIR\game\shared\playerclass_info_parse.h"
+ $File "$SRCDIR\game\shared\hl2\survival_gamerules.cpp"
+ $File "team_spawnpoint.cpp"
+ $File "team_spawnpoint.h"
+
+ $Folder "Day of Defeat DLL"
+ {
+ $File "$SRCDIR\game\shared\dod\achievements_dod.cpp"
+ $File "dod\dod_ammo_box.cpp"
+ $File "dod\dod_ammo_box.h"
+ $File "dod\dod_area_capture.cpp"
+ $File "dod\dod_area_capture.h"
+ $File "dod\dod_basegrenade.cpp"
+ $File "dod\dod_basegrenade.h"
+ $File "dod\dod_baserocket.cpp"
+ $File "dod\dod_baserocket.h"
+ $File "dod\dod_bombdispenser.cpp"
+ $File "dod\dod_bombtarget.cpp"
+ $File "dod\dod_bombtarget.h"
+ $File "dod\dod_bot_temp.cpp"
+ $File "dod\dod_bot_temp.h"
+ $File "dod\dod_client.cpp"
+ $File "dod\dod_control_point.cpp"
+ $File "dod\dod_control_point.h"
+ $File "dod\dod_control_point_master.cpp"
+ $File "dod\dod_control_point_master.h"
+ $File "dod\dod_cvars.cpp"
+ $File "dod\dod_cvars.h"
+ $File "dod\dod_eventlog.cpp"
+ $File "dod\dod_gameinterface.cpp"
+ $File "dod\dod_gameinterface.h"
+ $File "$SRCDIR\game\shared\dod\dod_gamemovement.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_gamerules.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_gamerules.h"
+ $File "dod\dod_gamestats.cpp"
+ $File "dod\dod_gamestats.h"
+ $File "dod\dod_handgrenade.cpp"
+ $File "dod\dod_handgrenade.h"
+ $File "dod\dod_hltvdirector.cpp"
+ $File "dod\dod_location.cpp"
+ $File "dod\dod_location.h"
+ $File "dod\dod_objective_resource.cpp"
+ $File "dod\dod_objective_resource.h"
+ $File "dod\dod_player.cpp"
+ $File "dod\dod_player.h"
+ $File "dod\dod_player_resource.cpp"
+ $File "dod\dod_player_resource.h"
+ $File "$SRCDIR\game\shared\dod\dod_player_shared.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_player_shared.h"
+ $File "$SRCDIR\game\shared\dod\dod_playeranimstate.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_playeranimstate.h"
+ $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_playerclass_info_parse.h"
+ $File "dod\dod_playermove.cpp"
+ $File "dod\dod_riflegrenade_ger.cpp"
+ $File "dod\dod_riflegrenade_ger.h"
+ $File "dod\dod_riflegrenade_us.cpp"
+ $File "dod\dod_riflegrenade_us.h"
+ $File "$SRCDIR\game\shared\dod\dod_round_timer.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_shareddefs.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_shareddefs.h"
+ $File "dod\dod_smokegrenade.cpp"
+ $File "dod\dod_smokegrenade.h"
+ $File "dod\dod_smokegrenade_ger.cpp"
+ $File "dod\dod_smokegrenade_ger.h"
+ $File "dod\dod_smokegrenade_us.cpp"
+ $File "dod\dod_smokegrenade_us.h"
+ $File "dod\dod_statmgr.cpp"
+ $File "dod\dod_statmgr.h"
+ $File "dod\dod_stickgrenade.cpp"
+ $File "dod\dod_stickgrenade.h"
+ $File "dod\dod_team.cpp"
+ $File "dod\dod_team.h"
+ $File "$SRCDIR\game\shared\dod\dod_usermessages.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_viewmodel.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_viewmodel.h"
+ $File "$SRCDIR\game\shared\dod\dod_weapon_parse.cpp"
+ $File "$SRCDIR\game\shared\dod\dod_weapon_parse.h"
+ $File "$SRCDIR\game\shared\dod\fx_dod_shared.cpp"
+ $File "$SRCDIR\game\shared\dod\fx_dod_shared.h"
+ $File "dod\grenadetrail.cpp"
+ $File "dod\grenadetrail.h"
+ $File "dod\rocket_bazooka.cpp"
+ $File "dod\rocket_bazooka.h"
+ $File "dod\rocket_pschreck.cpp"
+ $File "dod\rocket_pschreck.h"
+ $File "dod\te_firebullets.cpp"
+ $File "dod\te_firebullets.h"
+ $File "dod\unisignals.h"
+ $File "$SRCDIR\game\shared\dod\weapon_30cal.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_amerknife.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_bar.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_bazooka.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_c96.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_colt.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbase.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbase.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasebomb.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasegrenade.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasegun.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbasemelee.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbaserpg.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodbipodgun.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfireselect.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfullauto.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodfullauto_punch.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodsemiauto.h"
+ $File "$SRCDIR\game\shared\dod\weapon_dodsniper.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_dodsniper.h"
+ $File "$SRCDIR\game\shared\dod\weapon_explodinghandgrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_explodingstickgrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_garand.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_handgrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_k98.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_k98_scoped.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_m1carbine.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_mg42.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_mg42.h"
+ $File "$SRCDIR\game\shared\dod\weapon_mp40.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_mp44.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_p38.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_pschreck.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade.h"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_ger_live.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_riflegrenade_us_live.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_ger.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_smokegrenade_us.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_spade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_spring.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_stickgrenade.cpp"
+ $File "$SRCDIR\game\shared\dod\weapon_thompson.cpp"
+ $File "$SRCDIR\game\server\dod\holiday_gift.cpp"
+ $File "$SRCDIR\game\server\dod\holiday_gift.h"
+ }
+
+ $Folder "IFM"
+ {
+ $File "$SRCDIR\game\shared\weapon_ifmbase.cpp"
+ $File "$SRCDIR\game\shared\weapon_ifmbase.h"
+ $File "$SRCDIR\game\shared\weapon_ifmbasecamera.cpp"
+ $File "$SRCDIR\game\shared\weapon_ifmbasecamera.h"
+ $File "$SRCDIR\game\shared\weapon_ifmsteadycam.cpp"
+ $File "$SRCDIR\game\shared\weapon_ifmsteadycam.h"
+ }
+ }
+}