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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/sdk/sdk_team.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/sdk/sdk_team.h')
| -rw-r--r-- | game/server/sdk/sdk_team.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/game/server/sdk/sdk_team.h b/game/server/sdk/sdk_team.h new file mode 100644 index 0000000..50f4c12 --- /dev/null +++ b/game/server/sdk/sdk_team.h @@ -0,0 +1,38 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Team management class. Contains all the details for a specific team +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef SDK_TEAM_H +#define SDK_TEAM_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include "utlvector.h" +#include "team.h" + + +//----------------------------------------------------------------------------- +// Purpose: Team Manager +//----------------------------------------------------------------------------- +class CSDKTeam : public CTeam +{ + DECLARE_CLASS( CSDKTeam, CTeam ); + DECLARE_SERVERCLASS(); + +public: + + // Initialization + virtual void Init( const char *pName, int iNumber ); +}; + + +extern CSDKTeam *GetGlobalSDKTeam( int iIndex ); + + +#endif // TF_TEAM_H |