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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2mp/hl2mp_cvars.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl2mp/hl2mp_cvars.cpp')
| -rw-r--r-- | game/server/hl2mp/hl2mp_cvars.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/game/server/hl2mp/hl2mp_cvars.cpp b/game/server/hl2mp/hl2mp_cvars.cpp new file mode 100644 index 0000000..11986ee --- /dev/null +++ b/game/server/hl2mp/hl2mp_cvars.cpp @@ -0,0 +1,25 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "hl2mp_cvars.h" + + + +// Ready restart +ConVar mp_readyrestart( + "mp_readyrestart", + "0", + FCVAR_GAMEDLL, + "If non-zero, game will restart once each player gives the ready signal" ); + +// Ready signal +ConVar mp_ready_signal( + "mp_ready_signal", + "ready", + FCVAR_GAMEDLL, + "Text that each player must speak for the match to begin" );
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