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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl2/weapon_gauss.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl2/weapon_gauss.h')
| -rw-r--r-- | game/server/hl2/weapon_gauss.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/game/server/hl2/weapon_gauss.h b/game/server/hl2/weapon_gauss.h new file mode 100644 index 0000000..5ed9f03 --- /dev/null +++ b/game/server/hl2/weapon_gauss.h @@ -0,0 +1,25 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "basehlcombatweapon.h" + +#ifndef WEAPON_GAUSS_H +#define WEAPON_GAUSS_H +#ifdef _WIN32 +#pragma once +#endif + + +#define GAUSS_BEAM_SPRITE "sprites/laserbeam.vmt" + +#define GAUSS_CHARGE_TIME 0.2f +#define MAX_GAUSS_CHARGE 16 +#define MAX_GAUSS_CHARGE_TIME 3 +#define DANGER_GAUSS_CHARGE_TIME 10 +#define GAUSS_NUM_BEAMS 4 + + +#endif // WEAPON_GAUSS_H |