diff options
| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl1/hl1_items.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl1/hl1_items.h')
| -rw-r--r-- | game/server/hl1/hl1_items.h | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/game/server/hl1/hl1_items.h b/game/server/hl1/hl1_items.h new file mode 100644 index 0000000..92685d8 --- /dev/null +++ b/game/server/hl1/hl1_items.h @@ -0,0 +1,26 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef HL1_ITEMS_H +#define HL1_ITEMS_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "items.h" + +class CHL1Item : public CItem +{ +public: + DECLARE_CLASS( CHL1Item, CItem ); + + void Spawn( void ); + void Activate( void ); +}; + + +#endif // HL1_ITEMS_H |