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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/hl1/hl1_ai_basenpc.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/hl1/hl1_ai_basenpc.h')
| -rw-r--r-- | game/server/hl1/hl1_ai_basenpc.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/game/server/hl1/hl1_ai_basenpc.h b/game/server/hl1/hl1_ai_basenpc.h new file mode 100644 index 0000000..0b11ce1 --- /dev/null +++ b/game/server/hl1/hl1_ai_basenpc.h @@ -0,0 +1,51 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Base combat character with no AI +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef HL1_AI_BASENPC_H +#define HL1_AI_BASENPC_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include "ai_basenpc.h" +#include "ai_motor.h" +//============================================================================= +// >> CHL1NPCTalker +//============================================================================= + +class CHL1BaseNPC : public CAI_BaseNPC +{ + DECLARE_CLASS( CHL1BaseNPC, CAI_BaseNPC ); + +public: + CHL1BaseNPC( void ) + { + + } + + void TraceAttack( const CTakeDamageInfo &info, const Vector &vecDir, trace_t *ptr, CDmgAccumulator *pAccumulator ); + bool ShouldGib( const CTakeDamageInfo &info ); + bool CorpseGib( const CTakeDamageInfo &info ); + + bool HasAlienGibs( void ); + bool HasHumanGibs( void ); + + void Precache( void ); + + int IRelationPriority( CBaseEntity *pTarget ); + bool NoFriendlyFire( void ); + + void EjectShell( const Vector &vecOrigin, const Vector &vecVelocity, float rotation, int iType ); + + virtual int SelectDeadSchedule(); +}; + +#endif //HL1_AI_BASENPC_H |