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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/gameweaponmanager.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef GAMEWEAPONMANAGER_H
+#define GAMEWEAPONMANAGER_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+void CreateWeaponManager( const char *pWeaponName, int iMaxPieces );
+
+class CBaseCombatWeapon;
+
+void WeaponManager_AmmoMod( CBaseCombatWeapon *pWeapon );
+
+void WeaponManager_AddManaged( CBaseEntity *pWeapon );
+void WeaponManager_RemoveManaged( CBaseEntity *pWeapon );
+
+#endif // GAMEWEAPONMANAGER_H