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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/entityapi.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/entityapi.h')
| -rw-r--r-- | game/server/entityapi.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/game/server/entityapi.h b/game/server/entityapi.h new file mode 100644 index 0000000..234001d --- /dev/null +++ b/game/server/entityapi.h @@ -0,0 +1,33 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef ENTITYAPI_H +#define ENTITYAPI_H + + +class SendTable; + +extern void LoadMapEntities( const char *pMapEntities ); +extern void DispatchObjectCollisionBox( edict_t *pent ); +extern float DispatchObjectPhysicsVelocity( edict_t *pent, float moveTime ); +extern ServerClass* DispatchGetObjectServerClass(edict_t *pent); +extern ServerClass* GetAllServerClasses(); +extern void SaveWriteFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); +extern void SaveReadFields( CSaveRestoreData *pSaveData, const char *pname, void *pBaseData, datamap_t *pMap, typedescription_t *pFields, int fieldCount ); +extern void SaveGlobalState( CSaveRestoreData *pSaveData ); +extern void RestoreGlobalState( CSaveRestoreData *pSaveData ); +extern void ResetGlobalState( void ); +extern CSaveRestoreData *SaveInit( int size ); +extern int CreateEntityTransitionList( CSaveRestoreData *pSaveData, int levelMask ); +extern void ClearEntities( void ); +extern void FreeContainingEntity( edict_t *ed ); + +class ISaveRestoreBlockHandler; +ISaveRestoreBlockHandler *GetEntitySaveRestoreBlockHandler(); + + +#endif // ENTITYAPI_H |