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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/cstrike/point_surroundtest.cpp
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
Diffstat (limited to 'game/server/cstrike/point_surroundtest.cpp')
-rw-r--r--game/server/cstrike/point_surroundtest.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/game/server/cstrike/point_surroundtest.cpp b/game/server/cstrike/point_surroundtest.cpp
new file mode 100644
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--- /dev/null
+++ b/game/server/cstrike/point_surroundtest.cpp
@@ -0,0 +1,71 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "mapinfo.h"
+
+
+class CSurroundTest : public CPointEntity
+{
+public:
+ DECLARE_CLASS( CSurroundTest, CPointEntity );
+
+ void FireCorrectOutput( inputdata_t &inputdata );
+ void Spawn( void );
+
+private:
+
+ COutputEvent m_On2Speakers;
+ COutputEvent m_On4Speakers;
+ COutputEvent m_On51Speakers;
+
+ DECLARE_DATADESC();
+};
+
+LINK_ENTITY_TO_CLASS( point_surroundtest, CSurroundTest );
+
+BEGIN_DATADESC( CSurroundTest )
+ DEFINE_INPUTFUNC( FIELD_VOID, "FireCorrectOutput", FireCorrectOutput ),
+ DEFINE_OUTPUT( m_On2Speakers, "On2Speakers" ),
+ DEFINE_OUTPUT( m_On4Speakers, "On4Speakers" ),
+ DEFINE_OUTPUT( m_On51Speakers, "On51Speakers" ),
+END_DATADESC()
+
+enum
+{
+ SND_SURROUND_HEADPHONES = 0,
+ SND_SURROUND_2SPEAKERS = 2,
+ SND_SURROUND_4SPEAKERS = 4,
+ SND_SURROUND_51SPEAKERS,
+};
+
+void CSurroundTest::FireCorrectOutput( inputdata_t &inputdata )
+{
+ ConVar const *pSurroundCVar = cvar->FindVar( "snd_surround_speakers" );
+
+ if ( pSurroundCVar )
+ {
+ int iSetting = pSurroundCVar->GetInt();
+
+ if ( iSetting == SND_SURROUND_HEADPHONES || iSetting == SND_SURROUND_2SPEAKERS )
+ {
+ m_On2Speakers.FireOutput( this, this );
+ }
+ else if ( iSetting == SND_SURROUND_4SPEAKERS )
+ {
+ m_On4Speakers.FireOutput( this, this );
+ }
+ else if ( iSetting == SND_SURROUND_51SPEAKERS )
+ {
+ m_On51Speakers.FireOutput( this, this );
+ }
+ }
+}
+
+void CSurroundTest::Spawn( void )
+{
+ BaseClass::Spawn();
+} \ No newline at end of file