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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/cstrike/holiday_gift.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/cstrike/holiday_gift.h')
| -rw-r--r-- | game/server/cstrike/holiday_gift.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/game/server/cstrike/holiday_gift.h b/game/server/cstrike/holiday_gift.h new file mode 100644 index 0000000..f5987bd --- /dev/null +++ b/game/server/cstrike/holiday_gift.h @@ -0,0 +1,36 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef HOLIDAY_GIFT_H +#define HOLIDAY_GIFT_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "items.h" + + +class CHolidayGift: public CItem +{ +public: + DECLARE_CLASS( CHolidayGift, CItem ); + +public: + + virtual void Precache(); + virtual void Spawn( void ); + virtual bool MyTouch( CBasePlayer *pBasePlayer ); + virtual void ItemTouch( CBaseEntity *pOther ); + void DropSoundThink( void ); + +public: + + static CHolidayGift* Create( const Vector &position, const QAngle &angles, const QAngle &eyeAngles, const Vector &velocity, CBaseCombatCharacter *pOwner ); +}; + + +#endif // HOLIDAY_GIFT_H |