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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/cstrike/cs_autobuy.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/cstrike/cs_autobuy.cpp')
| -rw-r--r-- | game/server/cstrike/cs_autobuy.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/game/server/cstrike/cs_autobuy.cpp b/game/server/cstrike/cs_autobuy.cpp new file mode 100644 index 0000000..e7ed336 --- /dev/null +++ b/game/server/cstrike/cs_autobuy.cpp @@ -0,0 +1,49 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Data for Autobuy and Rebuy +// +//=============================================================================// + +#include "cbase.h" +#include "cs_autobuy.h" + +// Weapon class information for each weapon including the class name and the buy command alias. +AutoBuyInfoStruct g_autoBuyInfo[] = +{ + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "galil", "weapon_galil" }, // galil + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "ak47", "weapon_ak47" }, // ak47 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "scout", "weapon_scout" }, // scout + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "sg552", "weapon_sg552" }, // sg552 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "awp", "weapon_awp" }, // awp + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "g3sg1", "weapon_g3sg1" }, // g3sg1 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "famas", "weapon_famas" }, // famas + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "m4a1", "weapon_m4a1" }, // m4a1 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "aug", "weapon_aug" }, // aug + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "sg550", "weapon_sg550" }, // sg550 + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "glock", "weapon_glock" }, // glock + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "usp", "weapon_usp" }, // usp + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "p228", "weapon_p228" }, // p228 + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "deagle", "weapon_deagle" }, // deagle + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "elite", "weapon_elite" }, // elites + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "fn57", "weapon_fiveseven" }, // fn57 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHOTGUN), "m3", "weapon_m3" }, // m3 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHOTGUN), "xm1014", "weapon_xm1014" }, // xm1014 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "mac10", "weapon_mac10" }, // mac10 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "tmp", "weapon_tmp" }, // tmp + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "mp5navy", "weapon_mp5navy" }, // mp5navy + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "ump45", "weapon_ump45" }, // ump45 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "p90", "weapon_p90" }, // p90 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_MACHINEGUN), "m249", "weapon_m249" }, // m249 + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_AMMO), "primammo", "primammo" }, // primammo + { (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_AMMO), "secammo", "secammo" }, // secmmo + { (AutoBuyClassType)(AUTOBUYCLASS_ARMOR), "vest", "item_kevlar" }, // vest + { (AutoBuyClassType)(AUTOBUYCLASS_ARMOR), "vesthelm", "item_assaultsuit" }, // vesthelm + { (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "flashbang", "weapon_flashbang" }, // flash + { (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "hegrenade", "weapon_hegrenade" }, // hegren + { (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "smokegrenade", "weapon_smokegrenade" }, // sgren + { (AutoBuyClassType)(AUTOBUYCLASS_NIGHTVISION), "nvgs", "nvgs" }, // nvgs + { (AutoBuyClassType)(AUTOBUYCLASS_DEFUSER), "defuser", "defuser" }, // defuser + { (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHIELD), "shield", "shield" }, // shield + + { (AutoBuyClassType)0, "", "" } // last one, must be at end. +}; |