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authorFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
committerFluorescentCIAAfricanAmerican <[email protected]>2020-04-22 12:56:21 -0400
commit3bf9df6b2785fa6d951086978a3e66f49427166a (patch)
tree2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/bitstring.h
downloadarchived-source-engine-2018-hl2-src-master.tar.xz
archived-source-engine-2018-hl2-src-master.zip
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Arbitrary length bit string
+// ** NOTE: This class does NOT override the bitwise operators
+// as doing so would require overriding the operators
+// to allocate memory for the returned bitstring. This method
+// would be prone to memory leaks as the calling party
+// would have to remember to delete the memory. Funtions
+// are used instead to require the calling party to allocate
+// and destroy their own memory
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef BITSTRING_H
+#define BITSTRING_H
+#pragma once
+
+#include "bitvec.h"
+
+
+#endif // BITSTRING_H