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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/bitstring.cpp | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/bitstring.cpp')
| -rw-r--r-- | game/server/bitstring.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/game/server/bitstring.cpp b/game/server/bitstring.cpp new file mode 100644 index 0000000..21d424d --- /dev/null +++ b/game/server/bitstring.cpp @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Arbitrary length bit string +// ** NOTE: This class does NOT override the bitwise operators +// as doing so would require overriding the operators +// to allocate memory for the returned bitstring. This method +// would be prone to memory leaks as the calling party +// would have to remember to delete the memory. Funtions +// are used instead to require the calling party to allocate +// and destroy their own memory +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" + +#include <limits.h> + +#include "bitstring.h" +#include "utlbuffer.h" +#include "tier0/dbg.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + |