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| author | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
|---|---|---|
| committer | FluorescentCIAAfricanAmerican <[email protected]> | 2020-04-22 12:56:21 -0400 |
| commit | 3bf9df6b2785fa6d951086978a3e66f49427166a (patch) | |
| tree | 2c0f1f0c63c4832882bc93814ebd2c2b1c6224e5 /game/server/ai_basenpc_flyer_new.h | |
| download | archived-source-engine-2018-hl2-src-master.tar.xz archived-source-engine-2018-hl2-src-master.zip | |
Diffstat (limited to 'game/server/ai_basenpc_flyer_new.h')
| -rw-r--r-- | game/server/ai_basenpc_flyer_new.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/game/server/ai_basenpc_flyer_new.h b/game/server/ai_basenpc_flyer_new.h new file mode 100644 index 0000000..ed99963 --- /dev/null +++ b/game/server/ai_basenpc_flyer_new.h @@ -0,0 +1,58 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef AI_BASENPC_FLYER_NEW_H +#define AI_BASENPC_FLYER_NEW_H +#ifdef _WIN32 +#pragma once +#endif + +#include "ai_basenpc.h" +#include "ai_condition.h" + + +enum BaseNPCFlyerConditions_t +{ + COND_FLYER_MOVE_BLOCKED = LAST_SHARED_CONDITION, + COND_FLYER_MOVE_IMPOSSIBLE, + + // ====================================== + // IMPORTANT: This must be the last enum + // ====================================== + LAST_FLYER_SHARED_CONDITION +}; + + +//----------------------------------------------------------------------------- +// The combot. +//----------------------------------------------------------------------------- +class CAI_BaseNPCFlyerNew : public CAI_BaseNPC +{ + DECLARE_CLASS( CAI_BaseNPCFlyerNew, CAI_BaseNPC ); +public: +// DEFINE_CUSTOM_AI; + + virtual void StartTask( const Task_t *pTask ); + virtual void RunTask( const Task_t *pTask ); + + virtual float GetIdealSpeed( ) const; + virtual float MinGroundDist(void); + + CAI_BaseNPCFlyerNew(); + +protected: + // Call this to set up a flyer + void SpawnFlyer(); + + // Yarg! Must be chained down from leaf classes... + void ClearFlyerConditions(void); + + // Override this when we had to abort movement + virtual void AbortedMovement( void ) {} +}; + +#endif // AI_BASENPC_FLYER_NEW_H |